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* Adding graphical differences between Red/Blue.stag0192012-01-145-4/+44
* fix pokeblue.gbc make targetBryan Bishop2012-01-142-3/+3
* Another attempt at splitting Red/Blue versions.stag0192012-01-1414-41471/+41496
* Merge.Bryan Bishop2012-01-1428-1483/+9200
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| * add labels and block file to Mansion1Bryan Bishop2012-01-141-3/+45
| * fixed up texts for ViridianPokecenterBryan Bishop2012-01-141-7/+10
| * use the BillsHouseBlocks fileBryan Bishop2012-01-141-5/+10
| * common labels for house blocksBryan Bishop2012-01-141-11/+21
| * ViridianHouseBlocks and PewterHouse1Blocks are the sameBryan Bishop2012-01-141-2/+3
| * gfx/redgreenversion.1bpp in bank $1ABryan Bishop2012-01-142-1/+1
| * tileset files in gfx/tilesets/Bryan Bishop2012-01-1421-19/+59
| * romvisualizer - make gif animation of progressBryan Bishop2012-01-131-0/+26
| * Fixed up Wild Pokemon Data and added data for all versionsstag0192012-01-132-99/+2788
| * Merge after Lorelei typo fix.IIMarckus2012-01-131-432/+434
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| | * insert object labels into map headersBryan Bishop2012-01-131-215/+216
| | * even more map header labelsBryan Bishop2012-01-131-92/+94
| | * more map header labelsBryan Bishop2012-01-131-46/+46
| | * fill out map headers with labelsBryan Bishop2012-01-131-75/+78
| | * get rid of more empty incbinsBryan Bishop2012-01-131-4/+0
| * | Fix typo: Loreli → Lorelei.IIMarckus2012-01-132-12/+12
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| * some map subscript pointer listsBryan Bishop2012-01-132-28/+128
| * asm for PewterCityScriptBryan Bishop2012-01-131-1/+8
| * insert_texts now inserts map script pointer listsBryan Bishop2012-01-131-32/+72
| * generous newlines around INCBINsBryan Bishop2012-01-131-0/+195
| * remove extra newlinesBryan Bishop2012-01-131-9/+0
| * remove empty INCBINsBryan Bishop2012-01-131-92/+27
| * insert main scripts and subscriptsBryan Bishop2012-01-131-213/+3106
| * code to insert main scripts and subscriptsBryan Bishop2012-01-132-12/+85
| * update insert_texts: $0000 to $3fff don't need banksBryan Bishop2012-01-131-3/+10
| * a very slow tool to find script pointers for each mapBryan Bishop2012-01-132-21/+58
| * insert more "unreferenced" text labelsBryan Bishop2012-01-121-36/+92
| * even more "unreferenced" textsBryan Bishop2012-01-121-15/+70
| * add more "unreferenced" textsBryan Bishop2012-01-121-9/+30
| * insert Route18GateText2 into Route18GateTextsBryan Bishop2012-01-121-4/+5
| * add Route16GateMapText3 to Route16GateMapTextsBryan Bishop2012-01-121-4/+5
| * one more text in CeladonGameCorner (CeladonGameCornerText13)Bryan Bishop2012-01-121-4/+5
| * some more texts for CeladonGymTextsBryan Bishop2012-01-121-3/+15
| * add two opcodes after CeladonMansion1TextsBryan Bishop2012-01-121-1/+4
| * extract some text scripts near SeafoamIslands5TextsBryan Bishop2012-01-121-3/+11
| * more texts in RocketHideout4TextsBryan Bishop2012-01-121-3/+6
| * update gbz80disasm for TextScriptEndBryan Bishop2012-01-122-9/+2
| * Merge in sawakita's $24d7 work.Bryan Bishop2012-01-121-3/+10
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| * | BillsHouseText4 is just $fdBryan Bishop2012-01-121-7/+7
| * | fill out Route7GateTextsBryan Bishop2012-01-121-3/+3
| * | more for Route6GateTextsBryan Bishop2012-01-121-3/+3
| * | map out texts for Route5GateTextsBryan Bishop2012-01-121-4/+8
| * | clean up trailing whitespace in gbz80disasmBryan Bishop2012-01-122-526/+526
| * | +16 texts for OaksLabTextsBryan Bishop2012-01-121-3/+99
| * | label for CinnabarIslandText8Bryan Bishop2012-01-121-2/+3
| * | more labels for PewterCityTextsBryan Bishop2012-01-121-5/+9