| Commit message (Collapse) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Add town map locations. Thanks once again to Sawakita. | IIMarckus | 2010-12-27 | |
| | | | | | | hg-commit-id: 294cd2e30768 | |||
| * | Add map ID constants | IIMarckus | 2010-12-26 | |
| | | | | | | hg-commit-id: 73591e9194ac | |||
| * | Sync with latest RGBDS | IIMarckus | 2010-12-22 | |
| | | | | | | hg-commit-id: 6812720c7a31 | |||
| * | pokered.gbc should depend on constants.asm | IIMarckus | 2010-12-20 | |
| | | | | | | hg-commit-id: 640e32269727 | |||
| * | Add tileset headers (thx Sawakita) | IIMarckus | 2010-12-20 | |
| | | | | | | hg-commit-id: 3a63e0677ec3 | |||
| * | fix typo, thx Sawakita | IIMarckus | 2010-12-03 | |
| | | | | | | hg-commit-id: 6d5855c95eb8 | |||
| * | minor comment improvements | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: 391e80aabed8 | |||
| * | add oak's speech | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: 5054b6222332 | |||
| * | add ClearScreen function | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: 4f32cac305e9 | |||
| * | add some delay-related functions | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: de967f59fa61 | |||
| * | add the conserve battery delay function | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: db4f8980a3ec | |||
| * | create a new macro to make byte–word pairs more readable | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: 24c0b06fa1c3 | |||
| * | Minor address→label replacement | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: 5cd6b3b2f243 | |||
| * | won't be getting to this for a while, so mark it with XXX | IIMarckus | 2010-11-19 | |
| | | | | | | hg-commit-id: 120ba4d6af85 | |||
| * | Mention the predefined pointers used in map scripts. thx Sawakita | IIMarckus | 2010-11-16 | |
| | | | | | | | | | These need to be documented. Could be the RBY equivalent of G/S’s scripting engine. hg-commit-id: 1da502fdda91 | |||
| * | split constants into their own file | IIMarckus | 2010-11-12 | |
| | | | | | | hg-commit-id: c66973629bf6 | |||
| * | Minor address→label replacement | IIMarckus | 2010-10-30 | |
| | | | | | | hg-commit-id: da374fe7f094 | |||
| * | Expand enemy withdraw routine. Needs cleanup! | IIMarckus | 2010-10-30 | |
| | | | | | | hg-commit-id: 763da09f0b08 | |||
| * | misc. label improvements | IIMarckus | 2010-10-29 | |
| | | | | | | hg-commit-id: fc108848b348 | |||
| * | Expand some bankswitch routines in the home bank | IIMarckus | 2010-10-29 | |
| | | | | | | hg-commit-id: 01edc4778cee | |||
| * | Replace a couple addresses with existing labels | IIMarckus | 2010-10-29 | |
| | | | | | | hg-commit-id: 146738f842e3 | |||
| * | add some useful text macros | IIMarckus | 2010-10-29 | |
| | | | | | | hg-commit-id: ee1364b43984 | |||
| * | Expand routine that gets item name given item id | IIMarckus | 2010-10-29 | |
| | | | | | | hg-commit-id: 1a57150ac99a | |||
| * | decompose PrintText | IIMarckus | 2010-10-29 | |
| | | | | | | hg-commit-id: 2541bb953956 | |||
| * | More trainer AI: status healing items, stat-raising items | IIMarckus | 2010-10-29 | |
| | | | | | | hg-commit-id: dd1cceb189ec | |||
| * | These trainers use potions of various kinds | IIMarckus | 2010-10-28 | |
| | | | | | | hg-commit-id: d42dfe58f257 | |||
| * | Expand each trainer's AI function | IIMarckus | 2010-10-28 | |
| | | | | | | hg-commit-id: 6ee95d526091 | |||
| * | Add pointers to trainer AI | IIMarckus | 2010-10-28 | |
| | | | | | | hg-commit-id: ed75152bf10f | |||
| * | Add mart data. Still need to find the pointer/routine for it. | IIMarckus | 2010-10-26 | |
| | | | | | | hg-commit-id: a2daae171caa | |||
| * | add item name constants | IIMarckus | 2010-10-26 | |
| | | | | | | hg-commit-id: c3f10cdcff75 | |||
| * | whitespace changes | IIMarckus | 2010-10-26 | |
| | | | | | | hg-commit-id: b1a92aa2875c | |||
| * | It’s official: if something needs doing, mark it with XXX. | IIMarckus | 2010-08-16 | |
| | | | | | | | | | | If you’re not absolutely, positively sure a comment is correct, mark it with XXX. Don’t leave anything that’s not 100% clear unmarked, or nobody will ever fix it. hg-commit-id: 8d23e2ad71eb | |||
| * | comment improvement | IIMarckus | 2010-08-16 | |
| | | | | | | hg-commit-id: 2d141f805654 | |||
| * | convert spaces to tabs | IIMarckus | 2010-08-16 | |
| | | | | | | hg-commit-id: 9f0b5d816c79 | |||
| * | add map names to some pointers (incomplete) | IIMarckus | 2010-08-16 | |
| | | | | | | hg-commit-id: ede772fd7d75 | |||
| * | Add an extra rgbds-linux URL to the readme | IIMarckus | 2010-08-16 | |
| | | | | | | hg-commit-id: 4c1ba2887f14 | |||
| * | typos | IIMarckus | 2010-08-16 | |
| | | | | | | hg-commit-id: 3e9ff0ba2de5 | |||
| * | add pokedex order | IIMarckus | 2010-08-16 | |
| | | | | | | hg-commit-id: b5dcc067aefc | |||
| * | add individual monster palettes | IIMarckus | 2010-08-16 | |
| | | | | | | hg-commit-id: f630aeb50fc6 | |||
| * | slight correction to palette names | IIMarckus | 2010-08-15 | |
| | | | | | | hg-commit-id: 6303d5a2eed6 | |||
| * | palette name constants | IIMarckus | 2010-08-15 | |
| | | | | | | hg-commit-id: 5fa92039fb22 | |||
| * | add sgb palette definitions | IIMarckus | 2010-08-15 | |
| | | | | | | hg-commit-id: af98424e65a1 | |||
| * | add banks for map header pointers | IIMarckus | 2010-08-01 | |
| | | | | | | hg-commit-id: 9c450caf8ffb | |||
| * | add map pointers | IIMarckus | 2010-07-31 | |
| | | | | | | | | | | | | | | | | | These are currently static values. Next would be to start disassembling maps, I guess. Step 1: Disassemble maps until all of these pointers have been replaced with labels. Step 2: Move all the map data to a different file (seems like it would fit). Step 3: Make an editor that outputs blockdata to a separate file? hg-commit-id: 4d6f657603b1 | |||
| * | bank numbers for pokemon image pointers | IIMarckus | 2010-07-08 | |
| | | | | | | hg-commit-id: d314e1bccced | |||
| * | replace WildMonsters__ with real location names | IIMarckus | 2010-03-21 | |
| | | | | | | hg-commit-id: 28d76d9e49da | |||
| * | add AddNTimes function | IIMarckus | 2010-03-19 | |
| | | | | | | hg-commit-id: 52c0a95534f2 | |||
| * | add code that gives enemies special moves | IIMarckus | 2010-03-19 | |
| | | | | | | hg-commit-id: cf9177d9be80 | |||
| * | add the attacks leaders and the elite 4 use | IIMarckus | 2010-03-19 | |
| | | | | | | hg-commit-id: 6d86aadf90a4 | |||
| * | add attack names as constants | IIMarckus | 2010-03-19 | |
| | | | | | | hg-commit-id: e5042ae42106 | |||
