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* Add the pic.py (de)compressor from pokemon-reverse-engineering-toolsRangi2020-09-021-0/+491
| | | | | | | $ tools/pic.py decompress x.pic # creates x.2bpp $ tools/gfx.py png x.2bpp # creates x.png $ tools/gfx.py 2bpp x.png # creates x.2bpp $ tools/pic.py compress x.2bpp # creates x.pic
* Pan Docs: "When sending three or more data sets, data is continued in ↵Rangi2020-09-011-70/+84
| | | | further packet(s). Unused bytes at the end of the last packet should be set to zero."
* Separate the two lists of unused namesRangi2020-08-312-2/+4
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* Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵Rangi2020-08-318-9/+14
| | | | like the starters)
* Use constants to delineate map types, and factor out more dataRangi2020-08-3117-135/+126
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* Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-302-24/+25
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* Identify some hSpriteDataOffset valuesRangi2020-08-303-15/+15
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* Document more hidden object data and behaviorRangi2020-08-302-87/+87
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* Merge pull request #290 from Rangi42/masterRangi2020-08-2935-74/+74
|\ | | | | Separate splash screen, intro, and credits (like pokegold/pokecrystal)
| * Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-2813-47/+47
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| * Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi2020-08-2822-27/+27
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* Align warp and sign coordinatesRangi2020-08-21213-781/+781
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* Merge pull request #287 from Rangi42/masterRangi2020-08-20224-1693/+958
|\ | | | | Simplify map event definitions
| * Comments explain the def_warps_to macrosRangi2020-08-181-0/+2
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| * Implement def_warps_to in a simpler wayRangi2020-08-171-16/+12
| | | | | | | | Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
| * Fix keyword capitalization and indentationRangi2020-08-171-18/+17
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| * Use def_warps_to macro for automatic warp_to entriesRangi2020-08-17224-1019/+257
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| * Use map constants for SilphCoElevator warpsRangi2020-08-171-2/+2
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| * Use def_* macros for automatic map event countsRangi2020-08-17224-669/+699
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* Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi2020-08-1766-98/+98
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* Identify some map object related constantsRangi2020-08-175-55/+63
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* Fix Town Map coordinates to be in (X, Y) order as comments claimRangi2020-08-171-97/+97
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* ld bc -> lb bcRangi2020-08-171-1/+1
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* Fix comment about SONYRangi2020-08-161-1/+1
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* 'make clean' reuses 'make tidy' commandsRangi2020-08-111-3/+1
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* Fix encounter rate commentsRangi2020-08-021-2/+2
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* fix OAMFLAG_VFLIPPED (#283)Akihiro Otomo2020-08-022-6/+4
| | | Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
* 'make tidy' shouldn't trigger 'make -C tools'Rangi2020-07-281-1/+1
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* rgbdscheck requires 0.4.1Rangi2020-07-271-2/+2
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* tools/unnamed.py supports rgbds 0.4.1 object filesRangi2020-07-221-1/+1
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* Merge pull request #282 from Rangi42/masterRangi2020-07-225-9/+10
|\ | | | | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
| * Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)Rangi2020-07-215-9/+10
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* Merge pull request #281 from Rangi42/masterRangi2020-07-2045-299/+318
|\ | | | | Add comments associating constants with data, and identify some more data
| * Add comments associating constants with data, and identify some more dataRangi2020-07-2045-299/+318
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* Merge pull request #279 from Rangi42/masterRangi2020-07-19276-4491/+4961
|\ | | | | Identify sprite and battle animation data
| * Missingno's Pokédex weight is two bytes like the restRangi2020-07-191-2/+2
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| * Reformat key item bit fieldsRangi2020-07-181-11/+102
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| * Consistent labels for Gym name scriptsRangi2020-07-188-46/+50
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| * Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-1715-872/+893
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| * Define constants for subanimations' base coords and frame block modesRangi2020-07-174-779/+967
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| * cycling.png -> red_bike.pngRangi2020-07-173-2/+2
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| * JUGGLER_X -> UNUSED_JUGGLERRangi2020-07-176-75/+75
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| * Identify remaining tilemap IDsRangi2020-07-1711-56/+47
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| * SONY -> RIVALRangi2020-07-1719-31/+31
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| * Update sprite namesRangi2020-07-17201-861/+862
| | | | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
| * $c9 was "の" in JapaneseRangi2020-07-161-1/+1
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| * Factor our frame blocks' base coordinatesRangi2020-07-162-178/+179
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| * Identify trade-related tilemapsRangi2020-07-163-15/+8
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| * Factor out animation tilemapsRangi2020-07-165-92/+73
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| * Define constants for subanimation transform typesRangi2020-07-163-103/+116
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