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* Trim trailing zeros from `dr` blocks (part 1)pikalaxalt2016-05-221-7/+7
* Elevator floor menu, clear savepikalaxalt2016-05-223-8/+59
* Ledgespikalaxalt2016-05-224-49/+40
* Pewter gym guys (moved to bank 6, no longer a predef?)pikalaxalt2016-05-222-8/+112
* Oh wait, there's predef_const declarations. Huh.pikalaxalt2016-05-212-106/+101
* Some work on disassembling npc movement scripts (aka informed copy/paste from...pikalaxalt2016-05-218-161/+65
* Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4pikalaxalt2016-05-2166-284/+193
* Fix sfx separationpikalaxalt2016-05-215-110/+13
* Unhexlify unknown music macro arguments in bank AUDIO_4pikalaxalt2016-05-2165-687/+687
* Audio bank 4 constants; space after commas in home/audio.asmpikalaxalt2016-05-213-34/+117
* Fix missing colons and missing LF at EOFpikalaxalt2016-05-213-3/+3
* Garbage data in bank AUDIO_4 replaced with static incbinpikalaxalt2016-05-212-1/+3
* Split sound effects 4pikalaxalt2016-05-2168-1418/+1624
* Add space after commas in music headerspikalaxalt2016-05-207-765/+765
* Disassemble yellow soundspikalaxalt2016-05-2015-2020/+2977
* Move yellow/main.asm code to main.asmluckytyphlosion2016-04-143-7113/+575
* Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion2016-04-093-13/+5
* Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-0912-18/+677
* Complete documentation of bank1eluckytyphlosion2016-03-284-28/+26
* Delete animations_.asmluckytyphlosion2016-03-263-3451/+423
* Document the rest of animations.asmluckytyphlosion2016-03-262-24/+2184
* More animations.asm documentationluckytyphlosion2016-03-263-7/+455
* Merge pull request #7 from YamaArashi/masterYamaArashi2016-03-269-507/+417
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| * GBC palette codeYamaArashi2016-03-269-507/+417
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* More audio4 documentation.luckytyphlosion2016-03-193-9/+649
* Start working on bank20 audioluckytyphlosion2016-03-193-8/+199
* Document audio functions.luckytyphlosion2016-03-196-66/+45
* Some more animations.asm work.luckytyphlosion2016-03-191-5/+210
* Start working on engine/battle/animations.asmluckytyphlosion2016-03-174-35/+74
* Replaced some wram labels before committing, need to commit now.luckytyphlosion2016-03-175-100/+471
* Split bank3 up.luckytyphlosion2016-03-1721-2273/+2278
* Split bank1 up.luckytyphlosion2016-03-1715-1159/+1162
* Remove misleading (unreferenced) labels.IIMarckus2016-01-30151-153/+2
* Complete documentation of BankFluckytyphlosion2016-01-243-7357/+391
* More BankF documentationluckytyphlosion2016-01-236-104/+1492
* More bankF documentation.luckytyphlosion2016-01-1610-122/+1497
* More BankF documentationluckytyphlosion2016-01-097-51/+1282
* Minor fixesluckytyphlosion2016-01-095-23/+23
* Cleanup with yellow-exclusive banksluckytyphlosion2015-12-3113-49/+37
* BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-3118-137/+1599
* More BankF documentationluckytyphlosion2015-12-2925-118/+1205
* Start disassembling bank0F (Battle)luckytyphlosion2015-12-2610-132/+738
* engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asmluckytyphlosion2015-12-238-437/+153
* data/pokedex_entries.asmluckytyphlosion2015-12-223-925/+929
* Fewer underscores in constantsluckytyphlosion2015-12-2237-71/+71
* data/evos_moves.asmluckytyphlosion2015-12-223-300/+323
* engine/menu/pokedex.asmluckytyphlosion2015-12-225-162/+242
* Yellow Options Menuluckytyphlosion2015-12-133-2/+447
* engine/evos_moves.asmluckytyphlosion2015-12-123-53/+208
* engine/battle/draw_hud_pokeball_gfx.asmluckytyphlosion2015-12-122-26/+25