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* Add macros for text predefs.yenatch2014-09-17
* Recomment misc functions in home.asm.yenatch2014-09-17
* Don't define addresses for ROM0 sections in home.asm.yenatch2014-09-17
* Use a macro to define version constants.yenatch2014-09-17
* Use move animation constants instead of static values.yenatch2014-09-17
* Enumerate move constants and add unnamed animation constants.yenatch2014-09-17
* Use a macro for move attributes.yenatch2014-09-01
* Use hram constants for remaining joypad variables.yenatch2014-08-30
* Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-22
* Split copy and serial functions out of home.asm.yenatch2014-08-12
* Fix static banks passed into GetName.yenatch2014-08-07
* Add a comment to the "compare" target.yenatch2014-07-16
* Combine poke%.gbc build targets into a generalized one.yenatch2014-07-13
* Add image suffixes to the makefile.yenatch2014-07-11
* Remove inline comments in an object recipe.yenatch2014-07-11
* Reorganize makefile targets for clarity.yenatch2014-07-11
* Comment the makefile.yenatch2014-07-11
* Update INSTALL.mdU-Daniel-PC\Daniel2014-07-08
* Fix Makefile: .map and .symU-Fish-PC\Daniel2014-06-26
* S_SPRITEBUFFER0 static addressU-Fish-PC\Daniel2014-06-25
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-25
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-16
* Use macros to define predefs.yenatch2014-06-16
* Fix a typo in home/vcopy.asm.yenatch2014-06-16
* Rename predef functions so they aren't excessive in length.yenatch2014-06-16
* Remove generated "indirect jump" comments.yenatch2014-06-16
* Hall of Fame sram labels and related constants.yenatch2014-06-14
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-14
* Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel2014-06-10
* Make each pitch/instrument its own macroU-Fish-PC\Daniel2014-06-10
* More music bank referencesU-Fish-PC\Daniel2014-06-10
* Clean up white spaceU-Fish-PC\Daniel2014-06-09
* Clean up music bank referencesU-Fish-PC\Daniel2014-06-09
* Merge branch 'master' of https://github.com/yenatch/pokeredU-Fish-PC\Daniel2014-06-09
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| * Space out monster constants to make gaps clearer.yenatch2014-06-06
| * Comment SGB packets.yenatch2014-06-06
| * Merge remote-tracking branch 'danny/master'yenatch2014-06-06
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| * | Explicit sections for pics, sprites and misc graphics.yenatch2014-05-31
| * | Split out joypad code from main.asm.yenatch2014-05-31
| * | Split more code out of home.asm.yenatch2014-05-31
| * | Use rgbasm -h to use halt without nops.yenatch2014-05-31
| * | Clean up bg map and palette fade code in home.asm.yenatch2014-05-31
| * | Split the text engine out of home.asm.yenatch2014-05-30
| * | Recomment some copy/video functions in home.asm.yenatch2014-05-30
| * | Split out joypad and overworld code from home.asm.yenatch2014-05-30
* | | Combine wave filesU-Fish-PC\Daniel2014-06-09
* | | Improve music command namesU-Fish-PC\Daniel2014-06-09
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* | Relabel a few missed map scripts and TheEndTextStringU-Fish-PC\Daniel2014-05-31
* | Remove duplicated dataU-Fish-PC\Daniel2014-05-31
* | Merge branch 'master' of https://github.com/yenatch/pokeredU-Fish-PC\Daniel2014-05-30
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