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* add map names to some pointers (incomplete)IIMarckus2010-08-161-114/+114
* Add an extra rgbds-linux URL to the readmeIIMarckus2010-08-161-1/+2
* typosIIMarckus2010-08-161-4/+4
* add pokedex orderIIMarckus2010-08-161-1/+346
* add individual monster palettesIIMarckus2010-08-161-1/+155
* slight correction to palette namesIIMarckus2010-08-151-33/+36
* palette name constantsIIMarckus2010-08-151-1/+35
* add sgb palette definitionsIIMarckus2010-08-151-1/+160
* add banks for map header pointersIIMarckus2010-08-011-2/+255
* add map pointersIIMarckus2010-07-311-1/+253
* bank numbers for pokemon image pointersIIMarckus2010-07-081-1/+52
* replace WildMonsters__ with real location namesIIMarckus2010-03-211-65/+64
* add AddNTimes functionIIMarckus2010-03-191-2/+14
* add code that gives enemies special movesIIMarckus2010-03-191-4/+197
* add the attacks leaders and the elite 4 useIIMarckus2010-03-191-2/+34
* add attack names as constantsIIMarckus2010-03-191-1/+170
* add trainer name constantsIIMarckus2010-03-191-0/+51
* add the data copying functions at 009D, 00B5IIMarckus2010-03-191-3/+28
* improve makefile dependencies a bitIIMarckus2010-03-191-2/+4
* remove self-evident commentsIIMarckus2010-03-191-3/+3
* use readable names instead of ram addressesIIMarckus2010-03-191-5/+15
* add wild pokemon data, with a little code that parses itIIMarckus2010-03-191-1/+1164
* a lot of the rom is free space. don't bother including empty banksIIMarckus2010-03-181-57/+0
* remove now-unneeded linkfileIIMarckus2010-03-181-5/+0
* list needed RGBDS version in readmeIIMarckus2010-03-181-2/+6
* Fix flags to match current version of rgbds-linuxIIMarckus2010-03-181-4/+4
* trainer data: the pokemon on each teamIIMarckus2010-01-041-1/+476
* add pokemon names as constantsIIMarckus2010-01-041-0/+153
* outsource the ROM header to rgbfixIIMarckus2010-01-042-2/+10
* Initial commitIIMarckus2010-01-044-0/+215