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* Add comments regarding menus and spritesYamaArashi2014-09-08
* Labelled many functions/variablesYamaArashi2014-08-08
* Commented functionYamaArashi2014-07-28
* Merge pull request #48 from yenatch/masteryenatch2014-07-12
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| * Update INSTALL.mdU-Daniel-PC\Daniel2014-07-08
| * Fix Makefile: .map and .symU-Fish-PC\Daniel2014-06-26
| * S_SPRITEBUFFER0 static addressU-Fish-PC\Daniel2014-06-25
| * Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-25
| * Use macros for predef calls/jumps instead of static ids.yenatch2014-06-16
| * Use macros to define predefs.yenatch2014-06-16
| * Fix a typo in home/vcopy.asm.yenatch2014-06-16
| * Rename predef functions so they aren't excessive in length.yenatch2014-06-16
| * Remove generated "indirect jump" comments.yenatch2014-06-16
| * Hall of Fame sram labels and related constants.yenatch2014-06-14
| * Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-14
| * Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel2014-06-10
| * Make each pitch/instrument its own macroU-Fish-PC\Daniel2014-06-10
| * More music bank referencesU-Fish-PC\Daniel2014-06-10
| * Clean up white spaceU-Fish-PC\Daniel2014-06-09
| * Clean up music bank referencesU-Fish-PC\Daniel2014-06-09
| * Merge branch 'master' of https://github.com/yenatch/pokeredU-Fish-PC\Daniel2014-06-09
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| | * Space out monster constants to make gaps clearer.yenatch2014-06-06
| | * Comment SGB packets.yenatch2014-06-06
| | * Merge remote-tracking branch 'danny/master'yenatch2014-06-06
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| | * | Explicit sections for pics, sprites and misc graphics.yenatch2014-05-31
| | * | Split out joypad code from main.asm.yenatch2014-05-31
| | * | Split more code out of home.asm.yenatch2014-05-31
| | * | Use rgbasm -h to use halt without nops.yenatch2014-05-31
| | * | Clean up bg map and palette fade code in home.asm.yenatch2014-05-31
| | * | Split the text engine out of home.asm.yenatch2014-05-30
| | * | Recomment some copy/video functions in home.asm.yenatch2014-05-30
| | * | Split out joypad and overworld code from home.asm.yenatch2014-05-30
| * | | Combine wave filesU-Fish-PC\Daniel2014-06-09
| * | | Improve music command namesU-Fish-PC\Daniel2014-06-09
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| * | Relabel a few missed map scripts and TheEndTextStringU-Fish-PC\Daniel2014-05-31
| * | Remove duplicated dataU-Fish-PC\Daniel2014-05-31
| * | Merge branch 'master' of https://github.com/yenatch/pokeredU-Fish-PC\Daniel2014-05-30
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| | * Remove redundant dimensions in image filenames.yenatch2014-05-30
| | * Dust off the makefile and prepare to build Yellow.yenatch2014-05-30
| | * Use VRAM constants where applicable.yenatch2014-05-29
| | * VRAM constants.yenatch2014-05-29
| * | Fix IsDungeonMap commentsU-Fish-PC\Daniel2014-05-30
| * | Label and comment BattleTransitionU-Fish-PC\Daniel2014-05-29
| * | TM_28 in Cerulean scriptU-Fish-PC\Daniel2014-05-28
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| * Use wOverworldMap in macros.yenatch2014-05-27
| * Add macro TX_BCD for printing BCD numbers.yenatch2014-05-27
| * More wOAMBuffer references.yenatch2014-05-27
| * Remove most static wram addresses. Use labels instead.yenatch2014-05-26
| * Don't hardcode wram sections (except for alignment).yenatch2014-05-26
| * Recomment LoadMonData_.yenatch2014-05-25