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* implement two-byte op codes in gbz80disasmBryan Bishop2012-01-10
* call $31cc -> call LoadTrainerHeaderBryan Bishop2012-01-10
* fix gbz80disasm pretty printer for non-08 scriptsBryan Bishop2012-01-10
* add has_outstanding_labels to gbz80disasmBryan Bishop2012-01-10
* replace call pointers with labels in gbz80disasmBryan Bishop2012-01-10
* call $3dd7 -> call Delay3Bryan Bishop2012-01-10
* call $35d6 -> call BankswitchBryan Bishop2012-01-10
* call $3927 -> call AddPokemonToPartyBryan Bishop2012-01-10
* remove trailing whitespaceBryan Bishop2012-01-10
* call $3e48 -> call GivePokemonBryan Bishop2012-01-10
* fix extra whitespace from gbz80disasmBryan Bishop2012-01-10
* insert_asm in insert_texts for function asmBryan Bishop2012-01-10
* call $3c49 -> call PrintTextBryan Bishop2012-01-10
* remove debug output from gbz80disasmBryan Bishop2012-01-10
* fix gbz80disasm to optionally load a module in analyze_textsBryan Bishop2012-01-10
* replace all MR__MIME -> MR_MIMEBryan Bishop2012-01-10
* OAK_S_PARCEL -> OAKS_PARCELBryan Bishop2012-01-10
* clean up Route2Text2 asmBryan Bishop2012-01-10
* Expand arguments to $3E48 (give Pokémon).IIMarckus2012-01-09
* Expand arguments to $3493, $13D0.IIMarckus2012-01-09
* Expand arguments to $3e2e.IIMarckus2012-01-09
* asm injection for most $08 text scriptsBryan Bishop2012-01-09
* updates to asm injection codeBryan Bishop2012-01-09
* insertion code for $08 text script asmBryan Bishop2012-01-09
* a simple gameboy disassemblerBryan Bishop2012-01-09
* CELADON_HOUSE_2 -> CELADON_HOUSEBryan Bishop2012-01-09
* fix map naming mistakes in celadon cityBryan Bishop2012-01-09
* insert labels for map texts pointer listsBryan Bishop2012-01-08
* even more TX_FAR insertionsBryan Bishop2012-01-08
* more TX_FAR insertionsBryan Bishop2012-01-08
* update to the broken TX_FAR inserterBryan Bishop2012-01-08
* script to insert TX_FAR labelsBryan Bishop2012-01-08
* minor spacing and formattingBryan Bishop2012-01-07
* fix _ViridianHouseText1Bryan Bishop2012-01-07
* merge and more typo fixesBryan Bishop2012-01-07
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| * Add an explanatory comment.IIMarckus2012-01-07
* | fix map files for cinnibar -> cinnabarBryan Bishop2012-01-07
* | typo fix for cinnibar -> cinnabarBryan Bishop2012-01-07
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* add TX_FAR target texts into pokeredBryan Bishop2012-01-07
* text analysis and insertion code (TX_FAR targets only)Bryan Bishop2012-01-07
* add more text bytes for abbreviationsBryan Bishop2012-01-07
* trainer pics and basemoney (stag019)Bryan Bishop2012-01-07
* somewhat buggy TX_FAR pretty printerBryan Bishop2012-01-07
* analyze_texts can handle more text commands nowBryan Bishop2012-01-06
* starting to work with text command $01Bryan Bishop2012-01-06
* analyze_text now works with TX_FARBryan Bishop2012-01-06
* fix pointer calculation in analyze_textsBryan Bishop2012-01-06
* fix some python reserved names and variablesBryan Bishop2012-01-06
* a prototype of a script to parse text scriptsBryan Bishop2012-01-06
* Improve sprite names.IIMarckus2012-01-05