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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
*
implement two-byte op codes in gbz80disasm
Bryan Bishop
2012-01-10
*
call $31cc -> call LoadTrainerHeader
Bryan Bishop
2012-01-10
*
fix gbz80disasm pretty printer for non-08 scripts
Bryan Bishop
2012-01-10
*
add has_outstanding_labels to gbz80disasm
Bryan Bishop
2012-01-10
*
replace call pointers with labels in gbz80disasm
Bryan Bishop
2012-01-10
*
call $3dd7 -> call Delay3
Bryan Bishop
2012-01-10
*
call $35d6 -> call Bankswitch
Bryan Bishop
2012-01-10
*
call $3927 -> call AddPokemonToParty
Bryan Bishop
2012-01-10
*
remove trailing whitespace
Bryan Bishop
2012-01-10
*
call $3e48 -> call GivePokemon
Bryan Bishop
2012-01-10
*
fix extra whitespace from gbz80disasm
Bryan Bishop
2012-01-10
*
insert_asm in insert_texts for function asm
Bryan Bishop
2012-01-10
*
call $3c49 -> call PrintText
Bryan Bishop
2012-01-10
*
remove debug output from gbz80disasm
Bryan Bishop
2012-01-10
*
fix gbz80disasm to optionally load a module in analyze_texts
Bryan Bishop
2012-01-10
*
replace all MR__MIME -> MR_MIME
Bryan Bishop
2012-01-10
*
OAK_S_PARCEL -> OAKS_PARCEL
Bryan Bishop
2012-01-10
*
clean up Route2Text2 asm
Bryan Bishop
2012-01-10
*
Expand arguments to $3E48 (give Pokémon).
IIMarckus
2012-01-09
*
Expand arguments to $3493, $13D0.
IIMarckus
2012-01-09
*
Expand arguments to $3e2e.
IIMarckus
2012-01-09
*
asm injection for most $08 text scripts
Bryan Bishop
2012-01-09
*
updates to asm injection code
Bryan Bishop
2012-01-09
*
insertion code for $08 text script asm
Bryan Bishop
2012-01-09
*
a simple gameboy disassembler
Bryan Bishop
2012-01-09
*
CELADON_HOUSE_2 -> CELADON_HOUSE
Bryan Bishop
2012-01-09
*
fix map naming mistakes in celadon city
Bryan Bishop
2012-01-09
*
insert labels for map texts pointer lists
Bryan Bishop
2012-01-08
*
even more TX_FAR insertions
Bryan Bishop
2012-01-08
*
more TX_FAR insertions
Bryan Bishop
2012-01-08
*
update to the broken TX_FAR inserter
Bryan Bishop
2012-01-08
*
script to insert TX_FAR labels
Bryan Bishop
2012-01-08
*
minor spacing and formatting
Bryan Bishop
2012-01-07
*
fix _ViridianHouseText1
Bryan Bishop
2012-01-07
*
merge and more typo fixes
Bryan Bishop
2012-01-07
|
\
|
*
Add an explanatory comment.
IIMarckus
2012-01-07
*
|
fix map files for cinnibar -> cinnabar
Bryan Bishop
2012-01-07
*
|
typo fix for cinnibar -> cinnabar
Bryan Bishop
2012-01-07
|
/
*
add TX_FAR target texts into pokered
Bryan Bishop
2012-01-07
*
text analysis and insertion code (TX_FAR targets only)
Bryan Bishop
2012-01-07
*
add more text bytes for abbreviations
Bryan Bishop
2012-01-07
*
trainer pics and basemoney (stag019)
Bryan Bishop
2012-01-07
*
somewhat buggy TX_FAR pretty printer
Bryan Bishop
2012-01-07
*
analyze_texts can handle more text commands now
Bryan Bishop
2012-01-06
*
starting to work with text command $01
Bryan Bishop
2012-01-06
*
analyze_text now works with TX_FAR
Bryan Bishop
2012-01-06
*
fix pointer calculation in analyze_texts
Bryan Bishop
2012-01-06
*
fix some python reserved names and variables
Bryan Bishop
2012-01-06
*
a prototype of a script to parse text scripts
Bryan Bishop
2012-01-06
*
Improve sprite names.
IIMarckus
2012-01-05
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