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* fix variable namingYamaArashi2015-07-18
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* Enumerate map constantsdannye2015-07-17
| | | | closes https://github.com/iimarckus/pokered/issues/86
* Merge pull request #103 from YamaArashi/masterDaniel Harding2015-07-17
|\ | | | | Misc changes again
| * money / coins hram constantsYamaArashi2015-07-17
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| * title / diploma / vending machineYamaArashi2015-07-17
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| * intro stuffYamaArashi2015-07-17
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* More direction constantsdannye2015-07-17
| | | | facing directions, npc movement, joypad
* Fix Safari Zone check labelsdannye2015-07-16
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* Merge branch 'master' of https://github.com/iimarckus/pokereddannye2015-07-16
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| * Merge pull request #101 from YamaArashi/masterDaniel Harding2015-07-16
| |\ | | | | | | Misc changes
| | * menu stuffYamaArashi2015-07-15
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| | * more movement stuffYamaArashi2015-07-15
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| | * commented movement stuffYamaArashi2015-07-15
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| | * named wram variablesYamaArashi2015-07-14
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| | * hall of fame / creditsYamaArashi2015-07-14
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| | * field movesYamaArashi2015-07-14
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| | * player animations, emotion bubbles, etc.YamaArashi2015-07-14
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* / Swap trade center and battle centerdannye2015-07-16
|/ | | | | also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
* Comment naming screendannye2015-07-14
| | | | also use more joypad constants
* Use more screen dimension constantsdannye2015-07-14
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-14
|\ | | | | | | | | Conflicts: engine/town_map.asm
| * named town map stuffYamaArashi2015-07-13
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| * named party menu/naming screen wram variablesYamaArashi2015-07-13
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| * comment slot machineYamaArashi2015-07-13
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| * menu wram variable namesYamaArashi2015-07-13
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| * movemon and removepokemon wram variablesYamaArashi2015-07-12
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| * named wram variablesYamaArashi2015-07-12
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| * use constant for bg transfer dest hram varYamaArashi2015-07-12
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| * shake screen functionsYamaArashi2015-07-12
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| * some battle animation stuffYamaArashi2015-07-12
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| * more trade comments/fixesYamaArashi2015-07-12
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* | Use more *Coorddannye2015-07-14
|/ | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
* Clean up sramdannye2015-07-05
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* Merge pull request https://github.com/iimarckus/pokered/pull/95 from ↵dannye2015-07-05
|\ | | | | | | | | | | luckytyphlosion/master and related bug fixes
| * Update sram.asmluckytyphlosion2015-04-26
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| * Update save.asmluckytyphlosion2015-04-26
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| * Remove S_SAVEDPLAYERID as a constantluckytyphlosion2015-04-26
| | | | | | Expression must have a constant value.
| * Fix datasizesluckytyphlosion2015-04-26
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| * Fix typoluckytyphlosion2015-04-26
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| * Labels instead of constantsluckytyphlosion2015-04-26
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| * Replaced all direct addresses with labels.luckytyphlosion2015-04-26
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| * S_SAVEDPLAYERID constant.luckytyphlosion2015-04-26
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| * Added all necessary SRAM constantsluckytyphlosion2015-04-26
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| * Split SRAM stuff.luckytyphlosion2015-04-26
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| * Create sram.asmluckytyphlosion2015-04-26
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| * Replaced Box Direct Addresses with Labels.luckytyphlosion2015-04-26
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| * SRAM Constantsluckytyphlosion2015-04-26
| | | | | | Adding SRAM Constants to replace direct addresses with labels.
* | Start using text predef macrosdannye2015-07-04
| | | | | | | | also sprite direction constants
* | More TX_ASMU-Daniel-PC\Daniel2015-07-03
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* | Merge pull request #98 from dannye/masterDaniel Harding2015-07-03
|\ \ | | | | | | Renaming and clean up