| Commit message (Collapse) | Author | Age | ||
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| * | | | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 2014-05-18 | |
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| * | | | Pull map headers out of main.asm | U-Fish-PC\Daniel | 2014-05-17 | |
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| * | | | Pull map objects out of main.asm | U-Fish-PC\Daniel | 2014-05-17 | |
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| * | | | Organize base stats and wild mon data (Koolboyman) | U-Fish-PC\Daniel | 2014-05-16 | |
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| * | | | Pull most data out of main.asm | U-Fish-PC\Daniel | 2014-05-16 | |
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| * | | | More item IDs and palette function names | U-Fish-PC\Daniel | 2014-05-16 | |
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| * | | | Use more trainer/mon/palette constants | U-Fish-PC\Daniel | 2014-05-16 | |
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| * | | | Clean up text labels, use move and type constants | U-Fish-PC\Daniel | 2014-05-16 | |
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| * | | | Label a lot of unnamed text | U-Fish-PC\Daniel | 2014-05-15 | |
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| * | | | Label graphics loading functions and CheckIfMoveIsKnown | U-Fish-PC\Daniel | 2014-05-15 | |
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| * | | | Label and comment AnimatePartyMon | U-Fish-PC\Daniel | 2014-05-15 | |
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| * | | Comment where gym trainers get deactivated after beating the leader. | IIMarckus | 2014-04-21 | |
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| * | | Add labels and comments to the Fan Club. | IIMarckus | 2014-04-21 | |
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| * | | Use decimal for levels, and replace some hardcoded RAM addresses. | IIMarckus | 2014-04-21 | |
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| * | | Add a missed map constant. | IIMarckus | 2014-04-21 | |
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| * | | Improve comments/labels for Silph Co 7F. | IIMarckus | 2014-04-19 | |
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| * | | Label a Route 11 gatehouse script better. | IIMarckus | 2014-04-19 | |
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| * | Merge branch 'master' of https://github.com/iimarckus/pokered | U-Fish-PC\Daniel | 2014-04-16 | |
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| | * | hotfix: Bump pokemontools so gfx.py doesn't look for a baserom. | yenatch | 2014-04-16 | |
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| | * | Merge remote-tracking branch 'yenatch/png' | yenatch | 2014-04-15 | |
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| | | * | Bump pokemontools for png manifest destiny. | yenatch | 2014-04-15 | |
| | | | | | | | | | | | | | Now the past 10 or so commits actually work. | |||
| | | * | Accidentally added a second minimize graphic. | yenatch | 2014-04-05 | |
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| | | * | Image handling in the makefile. | yenatch | 2014-04-05 | |
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| | | * | Fix tile padding for house and ship_port tileset graphics. | yenatch | 2014-04-05 | |
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| | | * | Add *.1bpp, *.2bpp, *.pic to .gitignore. | yenatch | 2014-04-05 | |
| | | | | | | | | | | | | | These are now generated by the build. | |||
| | | * | Remove "globals.asm" from .gitignore. | yenatch | 2014-04-05 | |
| | | | | | | | | | | | | | globals.asm is no longer part of the build, is not generated, does not exist at all. | |||
| | | * | Convert pngs in gfx/ to 1bpp and 2bpp. | yenatch | 2014-04-05 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png | |||
| | | * | Replace .pic with .png. | yenatch | 2014-04-04 | |
| | | | | | | | | | | | | | | | | | | | | | | Compression is 1:1, so they're interchangeable. The drawback is this inflates the first build time. We've agreed that this is worth having pngs out of the box. | |||
| * | | | Replace item constants | U-Fish-PC\Daniel | 2014-04-07 | |
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| * | | | Replace one-byte sound effect pointers | U-Fish-PC\Daniel | 2014-04-07 | |
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| * | | Merge https://github.com/yenatch/pokered | IIMarckus | 2014-04-06 | |
| |\| | | | | | | | | | Conflicts: main.asm | |||
| | * | "Fix" name indentation in credits. | yenatch | 2014-04-04 | |
| | | | | | | | | | | | | | | | This appears to have taken advantage of number chars being -10 through -1. By adding to the middle of the screen, a number char could represent the number of tiles to indent. Or not, which is why this commit exists. | |||
| | * | Another bank. | yenatch | 2014-04-04 | |
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| | * | More tileset constants. | yenatch | 2014-04-04 | |
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| | * | Tileset constants in the wild. | yenatch | 2014-04-03 | |
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| | * | Name the tilesets and give them constants. | yenatch | 2014-04-03 | |
| | | | | | | | | | Also clean up the tileset macro and remove placeholders/redundant files. | |||
| | * | Reference more static banks. | yenatch | 2014-04-02 | |
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| * | | combine audio and music folders | U-Fish-PC\Daniel | 2014-04-06 | |
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| * | | A little more map name consistency | U-Fish-PC\Daniel | 2014-04-06 | |
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| * | | Use dimension constants in warp data and add map name consisntency | U-Fish-PC\Daniel | 2014-04-05 | |
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| * | Japanese character conversion tables. | yenatch | 2014-04-02 | |
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| * | More Red pic labels and misc constants. | yenatch | 2014-04-02 | |
| | | | | | Also correct erroneous label "Unknown_72ede". | |||
| * | Use labels instead of static addresses in sound pointers. | yenatch | 2014-03-30 | |
| | | | | | Static address substraction would wreak havoc in other memory configurations. | |||
| * | Stop using [$ff00+$xx] syntax. | yenatch | 2014-03-30 | |
| | | | | | rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c, | |||
| * | Remove the last "\@"s on local labels. | yenatch | 2014-03-30 | |
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| * | Yet another static rom address (Tset15_Coll) | yenatch | 2014-03-30 | |
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| * | Merge remote-tracking branch 'origin/master' into master | yenatch | 2014-03-29 | |
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| | * | Merge pull request #37 from Lin20/master | yenatch | 2014-03-27 | |
| | |\ | | | | | | | ledge tiles documented | |||
| | | * | ledge tiles documented | Lin | 2014-03-26 | |
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| * | | Merge remote-tracking branch 'huderlem/master' into master | yenatch | 2014-03-29 | |
| |\ \ | | | | | | | | | | | | | Conflicts: main.asm | |||
