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* finish texts in bank $21Bryan Bishop2012-01-191-1/+22
* texts in bank $21 including mew textBryan Bishop2012-01-191-27/+132
* finish inserting texts into bank $2ABryan Bishop2012-01-191-22/+84
* Cleanup of Oak’s Lab scripts.IIMarckus2012-01-182-131/+144
* Use tabs for indentation, not spaces.IIMarckus2012-01-182-25558/+25554
* Merge.IIMarckus2012-01-182-17/+147
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| * add .lvimrc to .hgignoreBryan Bishop2012-01-181-0/+4
| * some bike textsBryan Bishop2012-01-181-5/+9
| * finish texts in bank $29Bryan Bishop2012-01-181-12/+134
* | Get some more script pointers from Oak’s Lab, missed the first time around.IIMarckus2012-01-181-4/+487
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* finish bank $28 textsBryan Bishop2012-01-181-23/+134
* fill out some texts in bank $1dBryan Bishop2012-01-182-22/+177
* finish texts in bank $27Bryan Bishop2012-01-181-15/+170
* finish up bank $26 with some trading textsBryan Bishop2012-01-181-13/+56
* finish up bank $25 with pokedex rating textBryan Bishop2012-01-181-1/+12
* finish bank $22 with textsBryan Bishop2012-01-182-49/+171
* texts about leveling up, bait, exp. shareBryan Bishop2012-01-181-34/+98
* calculate end address in text printer outputBryan Bishop2012-01-181-1/+1
* update pretty_text to use a default labelBryan Bishop2012-01-181-1/+4
* text for 'once released, gone forever'Bryan Bishop2012-01-181-1/+5
* text for "PROF.OAK's PC"Bryan Bishop2012-01-181-1/+4
* some trading-related textBryan Bishop2012-01-181-2/+9
* Merge KuroiIeWa5Da/pokered.Bryan Bishop2012-01-1812-130/+457
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| * guard/water textBryan Bishop2012-01-181-1/+8
| * more daycare textsBryan Bishop2012-01-181-2/+18
| * daycare text and 4 unknown bytes at 0x8ac8bBryan Bishop2012-01-181-3/+19
| * finish bank $23 and bank $24Bryan Bishop2012-01-181-4/+20
| * text for receiving a rod, i thinkBryan Bishop2012-01-181-1/+13
| * ReceivedHM02 textBryan Bishop2012-01-181-1/+4
| * "You don't have the BOULDERBADGE yet!"Bryan Bishop2012-01-181-1/+7
| * more gate badge check textBryan Bishop2012-01-181-1/+9
| * insert more text for BillsHouseBryan Bishop2012-01-181-3/+52
| * league badge check textsBryan Bishop2012-01-181-1/+38
| * insert text about beating contest trainersBryan Bishop2012-01-181-1/+5
| * insert text about receiving itemsBryan Bishop2012-01-181-4/+10
| * "stopped evolving" textBryan Bishop2012-01-181-2/+9
| * "is evolving" textBryan Bishop2012-01-181-1/+5
| * some status-related text?Bryan Bishop2012-01-181-6/+42
| * "So, you want the fire #MON, CHARMANDER?"Bryan Bishop2012-01-181-1/+17
| * insert some texts in bank $25Bryan Bishop2012-01-181-6/+52
| * text for ReceivedOldAmberTextBryan Bishop2012-01-181-1/+4
| * text for receiving TM27Bryan Bishop2012-01-181-1/+4
| * text for ViridianMartParcelQuestTextBryan Bishop2012-01-181-1/+9
| * switch @, $50 to @@Bryan Bishop2012-01-181-6/+2
| * Probably something in bank 1D, I don't really remember.stag0192012-01-181-1/+1
| * Some more bank 1D changes.stag0192012-01-181-12/+55
| * Add missing newlines to ends of files.IIMarckus2012-01-182-2/+2
| * The python tools should spit out tabs, not spaces.IIMarckus2012-01-189-14/+14
| * Merge.IIMarckus2012-01-181-73/+82
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| | * Strip redundant comments from map header pointers.IIMarckus2012-01-181-43/+43