| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Delete joypad.asm | luckytyphlosion | 2015-05-10 | 1 | -39/+0 |
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| * | Update joypad.asm | luckytyphlosion | 2015-05-10 | 1 | -1/+36 |
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| * | Merge readjoypad.asm with joypad.asm | luckytyphlosion | 2015-05-10 | 1 | -31/+0 |
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| * | Change ReadJoypad. | luckytyphlosion | 2015-05-10 | 1 | -2/+6 |
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| * | Create readjoypad.asm | luckytyphlosion | 2015-05-10 | 1 | -0/+31 |
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| * | Added a new bankswitch function not in Red/Blue. | luckytyphlosion | 2015-05-10 | 1 | -10/+15 |
| | | | | | | | BankswitchCommon:: ; 3e7e (0:3e7e) ld [H_LOADEDROMBANK],a ld [$2000],a ret | ||||
| * | Update random.asm | luckytyphlosion | 2015-05-10 | 1 | -0/+2 |
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| * | Move random.asm to bank 3d | luckytyphlosion | 2015-05-10 | 1 | -1/+4 |
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| * | Moved to homebank | luckytyphlosion | 2015-05-10 | 1 | -61/+0 |
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| * | Move play_time.asm to homebank. | luckytyphlosion | 2015-05-10 | 1 | -0/+61 |
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| * | Addresses for functions. | luckytyphlosion | 2015-05-10 | 1 | -6/+6 |
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| * | Slight changes within vcopy.asm | luckytyphlosion | 2015-05-10 | 1 | -42/+16 |
| | | | | Changes: Game Freak learned that ld [$xxxx],sp exists, and uses that to save a bit of space/time. | ||||
| * | Update README.md | luckytyphlosion | 2015-05-10 | 1 | -0/+8 |
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| * | Update rockethideout4.asm | luckytyphlosion | 2015-05-06 | 1 | -2/+2 |
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| * | Update pewtergym.asm | luckytyphlosion | 2015-05-06 | 1 | -2/+2 |
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| * | Update ceruleangym.asm | luckytyphlosion | 2015-05-06 | 1 | -2/+2 |
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| * | Update copycatshouse2f.asm | luckytyphlosion | 2015-05-06 | 1 | -1/+1 |
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| * | Update ssanne6.asm | luckytyphlosion | 2015-05-06 | 1 | -1/+1 |
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| * | Update fuchsiahouse2.asm | luckytyphlosion | 2015-05-06 | 1 | -2/+2 |
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| * | Update pewtercity.asm | luckytyphlosion | 2015-05-06 | 1 | -5/+5 |
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| * | Update mtmoonpokecenter.asm | luckytyphlosion | 2015-05-06 | 1 | -3/+3 |
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| * | More removal of "ldh" | luckytyphlosion | 2015-05-06 | 1 | -21/+21 |
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| * | Remove use of ldh. | luckytyphlosion | 2015-05-06 | 1 | -3/+3 |
| | | | | RGBFix treats ld a,[$ffxx] as two bytes. | ||||
| * | Update sram.asm | luckytyphlosion | 2015-04-26 | 1 | -1/+1 |
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| * | Update save.asm | luckytyphlosion | 2015-04-26 | 1 | -1/+1 |
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| * | Remove S_SAVEDPLAYERID as a constant | luckytyphlosion | 2015-04-26 | 1 | -2/+0 |
| | | | | Expression must have a constant value. | ||||
| * | Fix datasizes | luckytyphlosion | 2015-04-26 | 1 | -5/+5 |
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| * | Fix typo | luckytyphlosion | 2015-04-26 | 1 | -1/+1 |
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| * | Labels instead of constants | luckytyphlosion | 2015-04-26 | 1 | -16/+24 |
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| * | Replaced all direct addresses with labels. | luckytyphlosion | 2015-04-26 | 1 | -52/+52 |
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| * | S_SAVEDPLAYERID constant. | luckytyphlosion | 2015-04-26 | 1 | -0/+1 |
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| * | Added all necessary SRAM constants | luckytyphlosion | 2015-04-26 | 1 | -5/+15 |
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| * | Split SRAM stuff. | luckytyphlosion | 2015-04-26 | 1 | -16/+1 |
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| * | Create sram.asm | luckytyphlosion | 2015-04-26 | 1 | -0/+16 |
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| * | Replaced Box Direct Addresses with Labels. | luckytyphlosion | 2015-04-26 | 1 | -6/+6 |
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| * | SRAM Constants | luckytyphlosion | 2015-04-26 | 1 | -0/+6 |
| | | | | Adding SRAM Constants to replace direct addresses with labels. | ||||
| * | Merge pull request #93 from xCrystal/master | yenatch | 2015-04-09 | 16 | -222/+272 |
| |\ | | | | | Document some move effects | ||||
| | * | money won and trainer pic constants | xCrystal | 2015-04-09 | 5 | -16/+21 |
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| | * | user xor operator for clearing status flags | xCrystal | 2015-04-09 | 2 | -6/+6 |
| | | | | | | | | | use xor operator for clearing status flags | ||||
| | * | Document DisableEffect and CheckEnemyStatusConditions | xCrystal | 2015-04-09 | 3 | -73/+89 |
| | | | | | | | | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions | ||||
| | * | Document move effects | xCrystal | 2015-04-08 | 11 | -129/+158 |
| |/ | | | | | | | | | | | | | | | | | | | | | | Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm | ||||
| * | Merge pull request #90 from xCrystal/master | yenatch | 2015-04-01 | 45 | -2035/+2092 |
| |\ | | | | | Rename/split battle and move effect files. Battle functions, AI, and attack animations | ||||
| | * | Further split bank e stuff | xCrystal | 2015-04-01 | 5 | -432/+435 |
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| | * | Rename battle files and split move effects Part 5 | xCrystal | 2015-04-01 | 6 | -94/+94 |
| | | | | | | | | | 15.asm, 16.asm, 1a.asm, 1c.asm | ||||
| | * | Rename battle files and split move effects Part 4 | xCrystal | 2015-04-01 | 11 | -651/+651 |
| | | | | | | | | | e.asm, e_2. asm, and 14.asm | ||||
| | * | Rename battle files and split move effects Part 3 | xCrystal | 2015-04-01 | 7 | -70/+70 |
| | | | | | | | | | b.asm, b_2.asm, c.asm, and d.asm | ||||
| | * | Rename battle files and split move effects Part 2 | xCrystal | 2015-04-01 | 7 | -84/+84 |
| | | | | | | | | | 5.asm, 9.asm, and a.asm | ||||
| | * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 14 | -507/+510 |
| | | | | | | | | | 1.asm, 4.asm, and 4_2.asm | ||||
| | * | Document animation types (shake screen/blink pic) | xCrystal | 2015-03-31 | 1 | -24/+26 |
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| | * | Name more in-battle functions and labels | xCrystal | 2015-03-31 | 2 | -55/+64 |
| | | | | | | | | | and better document some animation related functions | ||||
