aboutsummaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
...
* Poké Ball animation code cleanup.IIMarckus2011-12-152-25/+41
| | | | | hg-commit-id: 812dc01df153
* This has already been explained.IIMarckus2011-12-141-1/+1
| | | | | | | Also, the value in the comment was wrong ($FFD6, not $FFD3). hg-commit-id: 0c73f2ee5227
* Add Pokémon that appear on the title screen.IIMarckus2011-12-141-1/+22
| | | | | hg-commit-id: 946c0db2db3b
* Minor comment changes.IIMarckus2011-12-121-2/+2
| | | | | hg-commit-id: a25973059a03
* Add random number generation functions.IIMarckus2011-12-122-4/+36
| | | | | hg-commit-id: e7d865799d77
* Document the byte before a trainer’s AI pointer.IIMarckus2011-12-122-10/+12
| | | | | hg-commit-id: 6b0145fce032
* Minor clarifications in Pallet Town scripts.IIMarckus2011-11-142-4/+9
| | | | | hg-commit-id: f42fc4aeadc6
* More minor label fixes.IIMarckus2011-11-141-2/+2
| | | | | hg-commit-id: e0d74b3b39cd
* Fix pointer label.IIMarckus2011-11-141-3/+2
| | | | | hg-commit-id: 88f7d6719e99
* Add Blue’s house map.IIMarckus2011-11-143-1/+115
| | | | | hg-commit-id: 4f46a3ac0e71
* Minor cleanup.IIMarckus2011-11-131-7/+6
| | | | | hg-commit-id: da3b7f586edf
* Add Pallet Town map.IIMarckus2011-11-132-3/+271
| | | | | hg-commit-id: 53d9e5cf0c1e
* Add constants for direction of connections.IIMarckus2011-11-131-0/+5
| | | | | hg-commit-id: b7e25e860a9e
* Add Red’s room map.IIMarckus2011-11-132-3/+56
| | | | | hg-commit-id: 73e8118562b5
* Fix pointerIIMarckus2011-11-131-3/+3
| | | | | hg-commit-id: 3aab9ee72906
* Add Red’s House 1F map.IIMarckus2011-11-132-1/+104
| | | | | hg-commit-id: 89152a0294e8
* Add variant pics from other versions.IIMarckus2011-08-28311-0/+907
| | | | | hg-commit-id: 9775b379a90a
* Extract compressed pics into separate files.IIMarckus2011-08-28357-9/+1541
| | | | | | | Pointers to them will come later. hg-commit-id: 51001a669f3c
* Fill out the dictionary some more.IIMarckus2011-07-311-8/+90
| | | | | hg-commit-id: d1ffa00657b2
* Add $58 to the dictionary.IIMarckus2011-07-311-3/+21
| | | | | | | This is a very strange character and should be looked at more closely. hg-commit-id: 11758d86cc50
* Add missing label in dictionary.IIMarckus2011-07-311-1/+1
| | | | | hg-commit-id: a6d437e52c1a
* Add Super Rod data.IIMarckus2011-07-311-1/+104
| | | | | hg-commit-id: 45945e369724
* Add Good Rod data.IIMarckus2011-07-301-1/+61
| | | | | hg-commit-id: 14c828bf56a2
* Fill out the dictionary some more.IIMarckus2011-06-051-27/+107
| | | | | hg-commit-id: 0b2352698d90
* Add attack type multipliers (thx Sawakita)IIMarckus2011-06-051-1/+93
| | | | | hg-commit-id: b0aee07420f2
* Partially fill out the dictionary.IIMarckus2011-05-301-11/+72
| | | | | hg-commit-id: 3524be052533
* Start of the text engine.IIMarckus2011-05-301-4/+85
| | | | | hg-commit-id: 31967a870912
* It makes sense for widths to be in decimal.IIMarckus2011-05-301-2/+2
| | | | | hg-commit-id: 6dad4f222381
* First part of save file interpretation functions, thx Sawakita.IIMarckus2011-05-302-2/+194
| | | | | | | Also box‐drawing functions. hg-commit-id: eaa7bd7c7804
* Basic attack animation functions.IIMarckus2011-04-112-3/+248
| | | | | hg-commit-id: d5377e1bb8b5
* Correct misplaced comment.IIMarckus2011-04-111-1/+1
| | | | | hg-commit-id: 3dbde39efffc
* Function that copies the attack data to memory.IIMarckus2011-04-101-1/+18
| | | | | hg-commit-id: d2b2f3874e47
* Add attack characteristics data.IIMarckus2011-04-102-20/+204
| | | | | hg-commit-id: 2dbe132df9b8
* Use Unicode characters, because they look nicerIIMarckus2011-04-091-6/+6
| | | | | hg-commit-id: a90f2037f921
* expand interrupts and vectorsIIMarckus2011-04-091-2/+32
| | | | | hg-commit-id: 9cd191243c8c
* Use human-readable names instead of memory addresses.IIMarckus2011-04-092-11/+16
| | | | | hg-commit-id: da67afc569e2
* Remove unnecessary comments.IIMarckus2011-04-091-190/+190
| | | | | hg-commit-id: f093750985ee
* Fade-in / fade-out functions (thx Sawakita)IIMarckus2011-04-091-7/+106
| | | | | hg-commit-id: fe4c5e88689d
* Filled out Oak's speech a bit more.IIMarckus2011-04-091-11/+65
| | | | | hg-commit-id: 8d8a71cabb01
* Let's not call things sprites when they aren't.IIMarckus2011-04-091-11/+11
| | | | | hg-commit-id: 47c127c1d1b6
* Add the function that moves pics left in Oak's speechIIMarckus2011-04-091-4/+28
| | | | | hg-commit-id: 1c2ca8f29fbd
* This function waits for a Vblank to go by.IIMarckus2011-04-091-15/+16
| | | | | | | Rename ConserveBattery to DelayFrame, and Delay to DelayFrames. hg-commit-id: 66b020480494
* add in a function from Oak's speechIIMarckus2011-04-091-3/+16
| | | | | hg-commit-id: 393c2c38d860
* Add Hide/Show data for maps.IIMarckus2011-03-201-1/+581
| | | | | | | Thx Sawakita hg-commit-id: 6d39560c8958
* Remove redrle on cleanIIMarckus2011-03-161-1/+1
| | | | | hg-commit-id: e2bee0026767
* $0 is a valid tile in maps, even though $00 is the terminating byte.IIMarckus2011-03-161-8/+2
| | | | | | | Pointed out by Sawakita. hg-commit-id: 27881f5e6bd4
* Add trade monstersIIMarckus2011-03-131-1/+26
| | | | | hg-commit-id: 0e216fc33c42
* Add evolutions / learned attacks. Thx SawakitaIIMarckus2011-02-192-1/+2180
| | | | | hg-commit-id: ae6415b2d6b3
* Split compressed town map into a separate include, and give it a labelIIMarckus2011-02-191-1/+7
| | | | | hg-commit-id: 80533e98e95a
* Add a makefile rule for redrleIIMarckus2011-02-191-0/+3
| | | | | hg-commit-id: 0555d242eac5