| Commit message (Expand) | Author |
| 2025-07-02 | Require RGBDS 0.9.3 for its DMG palette specs (#513) | Rangi |
| 2025-03-07 | Use "command -v" instead of "which" | mid-kid |
| 2024-12-27 | Use exported constants for VC patch (#483) | vulcandth |
| 2024-12-25 | Use RGBDS 0.9.0 (#482) | Rangi |
| 2024-08-28 | Use long option flags for rgbgfx, same as tools/gfx | Rangi42 |
| 2024-01-03 | Update to RGBDS 0.7.0 (#447) | Rangi |
| 2022-10-25 | Fix preinclude dependencies | mid-kid |
| 2022-10-02 | Require rgbds 0.6.0 | Rangi |
| 2022-09-25 | Change names of move subanimations to be meaningful (#389) | BlueZangoose |
| 2022-06-17 | Add a subdirectory for RAM files | Rangi |
| 2022-03-26 | Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351) | vulcandth |
| 2022-03-08 | Slightly refactor some C tools | Rangi |
| 2021-11-23 | Use ~X instead of $ff ^ X | Rangi |
| 2020-08-28 | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi |
| 2020-08-11 | 'make clean' reuses 'make tidy' commands | Rangi |
| 2020-07-28 | 'make tidy' shouldn't trigger 'make -C tools' | Rangi |
| 2020-07-16 | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi |
| 2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
| 2020-07-05 | File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program ... | Rangi |
| 2020-07-05 | Use SHA-1, not MD5, for 'make compare' | Rangi |
| 2020-07-04 | Verify that rgbds is at least verson 0.4.0 | Rangi |
| 2020-07-03 | Move graphics-only object file sources into gfx/ | Rangi |
| 2020-06-28 | Use --preserve instead of a hard-coded blank tile | Rangi |
| 2020-06-27 | Create .map files, and don't sort .sym files since rgbds 0.4.0 does that | Rangi |
| 2020-06-27 | Merge pic/ into gfx/ | Rangi |
| 2020-06-27 | Fix the slot machine tilemap, and adjust the slot graphics | Rangi |
| 2020-06-27 | Organize gfx/ | Rangi |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi |
| 2018-12-31 | Reorganize Makefile similarly to pokecrystal | Rangi |
| 2018-12-31 | 'make tidy' preserved compressed graphics, like pokecrystal | Rangi |
| 2018-03-24 | Use rgblink dmg mode | dannye |
| 2018-03-10 | forgot to uncomment clean tools | yenatch |
| 2018-03-10 | Use rgbgfx and c tools instead of the submodule. | yenatch |
| 2017-09-29 | Rename linkerscript and sort sym file | Pokechu22 |
| 2017-06-09 | Add linkerscript | Antonio Niño Díaz |
| 2016-07-01 | Use pattern variables in the makefile. | yenatch |
| 2016-02-17 | Use rgbasm -D in the makefile. | yenatch |
| 2015-10-25 | align spacing in previous | yenatch |
| 2015-10-25 | Reorganize the makefile and remove yellow targets. | yenatch |
| 2015-10-25 | Get rid of queues. | yenatch |
| 2015-01-18 | make compare depends on red and blue being built. | stag019 |
| 2015-01-18 | Remove symfiles on clean. | stag019 |
| 2015-01-18 | No longer need to make a mapfile with the newest RGBDS source. This RGBDS doe... | stag019 |
| 2014-11-05 | Remove prequeue and preprocessor (now unused). | IIMarckus |
| 2014-11-04 | Stop preprocessing files. | stag019 |
| 2014-09-19 | Fix the symfile and mapfile filenames. | yenatch |
| 2014-07-16 | Add a comment to the "compare" target. | yenatch |
| 2014-07-13 | Combine poke%.gbc build targets into a generalized one. | yenatch |
| 2014-07-11 | Add image suffixes to the makefile. | yenatch |