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2025-06-30Use more audio constantsRangi42
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2024-09-23Identify more flag bits (#464)Sylvie
2024-06-15Identify some unused WRAM variables (#453)Sylvie
2024-05-23Add comment about audio engine perfect pitch bug (#451)Preeyan Parmar
2022-08-11Use the same music headers as pokecrystal (#382)Rangi
2020-11-04Start reorganizing pokeyellowRangi
2020-11-04Sync with pokereddannye
2020-07-16Define constants for audio commandsRangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-06-27Factor out shared audio/notes.asmRangi
2020-05-20Sync with pokereddannye
2019-09-03Rename dnote to drum_note and dspeed to drum_speeddannye
2019-08-17Update labels to match new audio macro namesdannye
2019-07-27Update audio macro namesdannye
2018-03-16Break up sfxnote parameters into duty, volume, volume change and pitchdannye
2016-07-27Replace unnecessary tabs with spacesdannye
2016-07-27Redo audio header macrodannye
2016-06-11remove address commentsYamaArashi
2016-06-11remove address commentsYamaArashi
2016-03-19Document audio functions.luckytyphlosion
2015-10-03bank1f audio.luckytyphlosion
2015-08-08commented audio codeYamaArashi
2015-07-22Unify audio bank referencesdannye
2015-07-03Rename/organize part 3 of 4U-Daniel-PC\Daniel
2014-06-09Clean up music bank referencesU-Fish-PC\Daniel
2014-06-09Combine wave filesU-Fish-PC\Daniel
2014-06-09Improve music command namesU-Fish-PC\Daniel
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-03-30Stop using [$ff00+$xx] syntax.yenatch
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch
2014-01-06split out the audio enginesyenatch