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2019-09-03Rename dnote to drum_note and dspeed to drum_speeddannye
2019-07-28Use generic names for noise instrumentsdannye
coming up with satisfactory names is hard, besides this will improve compatibility with crystal
2019-07-27Update audio macro namesdannye
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
2016-07-27Fix music channel numberingdannye
same as previous, but for songs instead of sound effects
2016-06-11remove address commentsYamaArashi
2015-07-03Rename/organize part 3 of 4U-Daniel-PC\Daniel
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-06-10Make each pitch/instrument its own macroU-Fish-PC\Daniel
2014-06-09Improve music command namesU-Fish-PC\Daniel
2014-04-06combine audio and music foldersU-Fish-PC\Daniel
2014-01-27Get rid of globals.asm. Use ::s to export labels between objects.yenatch
globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
2013-10-21More bank 2 music engine and music/sfx format updateU-Fish-PC\Daniel
2013-10-12All music and sfxU-Fish-PC\Daniel