| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-12-15 |
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| | * | And extend this principle to the filename as well | SatoMew | 2020-11-30 |
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| | * | Be consistent with the unused and unreferenced terminology | SatoMew | 2020-11-30 |
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| | * | Rename the unreferenced fanfare's constants | SatoMew | 2020-11-30 |
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| | * | Identify what became GSC's Key Item fanfare | SatoMew | 2020-11-29 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 |
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| | * | Make pitch_sweep pitch change argument consistent with the other signed ↵ | dannye | 2019-08-25 |
| | | | | | | | | | magnitude arguments | ||
| | * | Finish cleaning up audio macro arguments and descriptions | dannye | 2019-08-18 |
| | | | | | | | | | | | | | break up arguments for stereo_panning and duty_cycle_pattern note_type fade is signed properly document arguments for vibrato, tempo, pitch_slide etc | ||
| | * | Use generic names for noise instruments | dannye | 2019-07-28 |
| | | | | | | | | | coming up with satisfactory names is hard, besides this will improve compatibility with crystal | ||
| | * | Update audio macro names | dannye | 2019-07-27 |
| | | | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | ||
| | * | Break up sfxnote parameters into duty, volume, volume change and pitch | dannye | 2018-03-16 |
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| | * | Break up pitchenvelope parameters into length and pitch change | dannye | 2018-03-16 |
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| | * | Made some changes | Eggy0 | 2018-03-16 |
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| | * | Fix sound effect channel numbering | dannye | 2016-07-27 |
| | | | | | | | | | | | mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1' | ||
| | * | remove address comments | YamaArashi | 2016-06-11 |
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| * | | Update Audio 4 sfx names | dannye | 2020-05-25 |
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| * | | Sync with pokered | dannye | 2020-05-20 |
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| * | | Label surfing minigame SFX | Amber Brault | 2019-10-11 |
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| * | | Remove more address comments | dannye | 2016-06-12 |
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| * | | remove address comments | YamaArashi | 2016-06-11 |
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| * | | Character dict; surfing minigame; printer debug | pikalaxalt | 2016-06-11 |
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| * | | Remove unused source files | dannye | 2016-06-06 |
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| * | | Some work on disassembling npc movement scripts (aka informed copy/paste ↵ | pikalaxalt | 2016-05-21 |
| | | | | | | | | | from red) | ||
| * | | Rearrange files and labels to reflect duplicated sfx in bank AUDIO_4 | pikalaxalt | 2016-05-21 |
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| * | | Fix sfx separation | pikalaxalt | 2016-05-21 |
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| * | | Unhexlify unknown music macro arguments in bank AUDIO_4 | pikalaxalt | 2016-05-21 |
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| * | | Fix missing colons and missing LF at EOF | pikalaxalt | 2016-05-21 |
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| * | | Split sound effects 4 | pikalaxalt | 2016-05-21 |
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| * | | Disassemble yellow sounds | pikalaxalt | 2016-05-20 |
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| * | | bank1f audio. | luckytyphlosion | 2015-10-03 |
| | | | | | | | | | Also move yellow/audio.asm to audio.asm | ||
| * | | Bank8 audio. | luckytyphlosion | 2015-09-27 |
| | | | | | | | | | | | | | todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly | ||
| * | | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 |
| |\| | | | | | | | Doesn't build. | ||
| | * | Unify audio bank references | dannye | 2015-07-22 |
| | | | | | | | | | | | | | 2→1 8→2 1f→3 | ||
| | * | Rename sound effect files | dannye | 2015-07-22 |
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| | * | Rename/organize part 4 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| | * | Rename/organize part 3 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| * | | Build only Yellow | U-Daniel-PC\Daniel | 2015-08-01 |
| |/ | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | ||
| * | Add newlines to EOFs | U-Daniel-PC\Daniel | 2015-06-01 |
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| * | Kill version.asm. | IIMarckus | 2014-10-17 |
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| * | Make each pitch/instrument its own macro | U-Fish-PC\Daniel | 2014-06-10 |
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| * | Improve music command names | U-Fish-PC\Daniel | 2014-06-09 |
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| * | combine audio and music folders | U-Fish-PC\Daniel | 2014-04-06 |
