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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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wave_samples.asm
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2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-1
/
+1
2024-10-09
Fix the .wave5 comment for yellow sfx data
dannye
1
-6
/
+2
2024-10-07
Comment wave5 garbage data (#474)
Sylvie
1
-0
/
+6
Also mention songs that use which wave5 data
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
1
-0
/
+0
2021-11-06
Use `dn` for wave instrument samples, like pokecrystal
Rangi
1
-5
/
+5
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2020-11-04
Start reorganizing pokeyellow
Rangi
1
-1
/
+0
2020-11-04
Sync with pokered
dannye
1
-1
/
+3
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-1
/
+1
To do: turn constants into labels and use ldh
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-0
/
+2
2015-09-26
Bank2 audio.
luckytyphlosion
1
-1
/
+1
todo: correct labels
2014-06-09
Combine wave files
U-Fish-PC\Daniel
1
-16
/
+15
2014-01-09
fix some duty labels
yenatch
1
-3
/
+3
2014-01-09
split instrument duty into audio/
yenatch
1
-0
/
+33