aboutsummaryrefslogtreecommitdiffstats
path: root/audio (follow)
Commit message (Collapse)AuthorAge
* Identify the unused cry that was carried over to GSCSatoMew2021-05-02
|
* Trim extra newlines from some filesRangi2021-04-08
|
* Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-25
|\
| * Verify data table and name list sizes with assertion macrosRangi2021-03-25
| | | | | | | | Fixes #312
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-15
|\|
| * And extend this principle to the filename as wellSatoMew2020-11-30
| |
| * Be consistent with the unused and unreferenced terminologySatoMew2020-11-30
| |
| * Rename the unreferenced fanfare's constantsSatoMew2020-11-30
| |
| * Identify what became GSC's Key Item fanfareSatoMew2020-11-29
| |
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-14
|\|
| * Fix file modesdannye2020-11-14
| |
| * Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
| |
| * SONY -> RIVALRangi2020-07-17
| |
| * Define constants for audio commandsRangi2020-07-16
| |
| * Clean up some data, using macros for multiline list entriesRangi2020-07-14
| |
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
| |
| * Replace raw hex values with HRAM constantsRangi2020-07-03
| | | | | | | | To do: turn constants into labels and use ldh
| * Organize macros/ like pokecrystalRangi2020-07-03
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Remove unused Yellow musicRangi2020-07-03
| |
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02
| |
| * Factor out shared audio/notes.asmRangi2020-06-27
| |
| * Rename dnote to drum_note and dspeed to drum_speeddannye2019-09-03
| |
| * Make pitch_sweep pitch change argument consistent with the other signed ↵dannye2019-08-25
| | | | | | | | magnitude arguments
| * Finish cleaning up audio macro arguments and descriptionsdannye2019-08-18
| | | | | | | | | | | | break up arguments for stereo_panning and duty_cycle_pattern note_type fade is signed properly document arguments for vibrato, tempo, pitch_slide etc
| * Update labels to match new audio macro namesdannye2019-08-17
| | | | | | | | and synchronize engine_2 and engine_3 with engine_1
| * Use generic names for noise instrumentsdannye2019-07-28
| | | | | | | | coming up with satisfactory names is hard, besides this will improve compatibility with crystal
| * Update audio macro namesdannye2019-07-27
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
| * Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew2019-04-08
| |
| * Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-16
| |
| * Break up pitchenvelope parameters into length and pitch changedannye2018-03-16
| |
| * Made some changesEggy02018-03-16
| |
| * Replace unnecessary tabs with spacesdannye2016-07-27
| |
| * Redo audio header macrodannye2016-07-27
| |
| * Add warnings about music/sfx macro usagedannye2016-07-27
| | | | | | | | | | These are not game limitations, just restrictions for the macros to behave properly
| * Macros to automate music and sound effect headersdannye2016-07-27
| |
| * Fix music channel numberingdannye2016-07-27
| | | | | | | | same as previous, but for songs instead of sound effects
| * Fix sound effect channel numberingdannye2016-07-27
| | | | | | | | | | mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
* | Fix #5: create the unused trailing PCM bytes from WAV dataRangi2020-11-06
| |
* | Organize home and macro codeRangi2020-11-05
| |
* | Start reorganizing pokeyellowRangi2020-11-04
| |
* | Sync with pokereddannye2020-11-04
| |
* | Update Audio 4 sfx namesdannye2020-05-25
| |
* | Sync with pokereddannye2020-05-20
| |
* | Label surfing minigame SFXAmber Brault2019-10-11
| |
* | Clean up pre-linkerscript remnants.luckytyphlosion2018-11-18
| |
* | remove BANK[] and bank constants from ROMX sectionsyenatch2018-04-01
| |
* | move pikachu cries into a separate fileyenatch2018-04-01
| |
* | Remove more address commentsdannye2016-06-12
| |
* | Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-12
|\|
| * Remove the last address commentsdannye2016-06-12
| | | | | | | | | | except for wram.asm and sram.asm also delete unused yellow file