| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Document audio functions. | luckytyphlosion | 2016-03-19 | 3 | -15/+15 | |
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| * | | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -1/+1 | |
| | | | | | | | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| * | | Convert pikachu cries to .wav files, and process .wav files into .pcm files ↵ | Marcus Huderle | 2015-10-24 | 42 | -0/+0 | |
| | | | | | | | | | | | | | at compile-time. Update pret | |||||
| * | | bank1f audio. | luckytyphlosion | 2015-10-03 | 5 | -1565/+69 | |
| | | | | | | | | | Also move yellow/audio.asm to audio.asm | |||||
| * | | Bank8 audio. | luckytyphlosion | 2015-09-27 | 3 | -1489/+183 | |
| | | | | | | | | | | | | | todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly | |||||
| * | | Bank2 audio. | luckytyphlosion | 2015-09-26 | 2 | -248/+114 | |
| | | | | | | | | | todo: correct labels | |||||
| * | | More bank3f documentation and a bit of audio.asm prep | luckytyphlosion | 2015-09-19 | 1 | -2/+0 | |
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| * | | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 | 418 | -4578/+4240 | |
| |\| | | | | | | | Doesn't build. | |||||
| | * | commented audio code | YamaArashi | 2015-08-08 | 3 | -1151/+1196 | |
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| | * | Unify audio bank references | dannye | 2015-07-22 | 15 | -565/+565 | |
| | | | | | | | | | | | | | 2→1 8→2 1f→3 | |||||
| | * | Rename sound effect files | dannye | 2015-07-22 | 324 | -1586/+1586 | |
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| | * | Rename/organize part 4 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 227 | -227/+0 | |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| | * | Rename/organize part 3 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 154 | -310/+154 | |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| * | | Build only Yellow | U-Daniel-PC\Daniel | 2015-08-01 | 5 | -17/+0 | |
| |/ | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | |||||
| * | Add newlines to EOFs | U-Daniel-PC\Daniel | 2015-06-01 | 329 | -328/+328 | |
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| * | Low health alarm documentation | U-Daniel-PC\Daniel | 2015-03-12 | 1 | -2/+2 | |
| | | | | | RenaKunisaki | |||||
| * | Kill version.asm. | IIMarckus | 2014-10-17 | 1 | -2/+2 | |
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| * | Make each pitch/instrument its own macro | U-Fish-PC\Daniel | 2014-06-10 | 65 | -14899/+14899 | |
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| * | Clean up white space | U-Fish-PC\Daniel | 2014-06-09 | 4 | -6/+6 | |
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| * | Clean up music bank references | U-Fish-PC\Daniel | 2014-06-09 | 3 | -3/+3 | |
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| * | Combine wave files | U-Fish-PC\Daniel | 2014-06-09 | 6 | -84/+18 | |
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| * | Improve music command names | U-Fish-PC\Daniel | 2014-06-09 | 66 | -312/+315 | |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 3 | -681/+681 | |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| * | combine audio and music folders | U-Fish-PC\Daniel | 2014-04-06 | 379 | -0/+32115 | |
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| * | Stop using [$ff00+$xx] syntax. | yenatch | 2014-03-30 | 3 | -114/+114 | |
| | | | | | rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c, | |||||
| * | Get rid of globals.asm. Use ::s to export labels between objects. | yenatch | 2014-01-27 | 3 | -6/+6 | |
| | | | | | | | | | | | | globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third. | |||||
| * | fix some duty labels | yenatch | 2014-01-09 | 3 | -10/+12 | |
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| * | split instrument duty into audio/ | yenatch | 2014-01-09 | 3 | -0/+96 | |
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| * | split out the audio engines | yenatch | 2014-01-06 | 3 | -0/+5097 | |
