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2012-01-18switch @, $50 to @@Bryan Bishop1-6/+2
2012-01-18Probably something in bank 1D, I don't really remember.stag0191-1/+1
2012-01-18Some more bank 1D changes.stag0191-12/+55
2012-01-18The python tools should spit out tabs, not spaces.IIMarckus1-6/+6
2012-01-18Added Viridian Gym Text 12KuroiIeWa5Da1-34/+35
2012-01-18Strip redundant comments from map header pointers.IIMarckus1-43/+43
2012-01-18Add where the pointers come from for freeze maps.IIMarckus1-12/+12
2012-01-18synchroized MapBanks with MapHeadersKuroiIeWa5Da1-17/+17
2012-01-18Minor: prefixed 118 with id=118KuroiIeWa5Da1-1/+1
2012-01-18Connected Hall of fame roomKuroiIeWa5Da1-1/+1
2012-01-18Finalized Gary mapKuroiIeWa5Da1-4/+13
2012-01-18A tiny bit of work on bank 1D.stag0191-5/+20
2012-01-17spacing near INCBINsBryan Bishop1-61/+384
2012-01-17insert many many more textsBryan Bishop1-834/+9939
2012-01-17insert many texts and TX_FARs and labelsBryan Bishop1-291/+11048
2012-01-17switch money sign back in common.asmBryan Bishop1-1/+1
2012-01-17Use the currency character in appropriate text.IIMarckus1-1/+1
2012-01-17first use of TX_RAMBryan Bishop1-4/+4
2012-01-17Various little text strings in bank 1D.stag0191-27/+53
2012-01-16fix naming of map size constantsBryan Bishop1-499/+499
2012-01-16revert tileset constantsBryan Bishop1-1/+1
2012-01-16Cleaned up and finalized route 2KuroiIeWa5Da1-22/+21
2012-01-16Cleaned Up Pallet Town HeaderKuroiIeWa5Da1-5/+8
2012-01-16Strip out 00s at the end of text banks.IIMarckus1-11/+11
2012-01-16final updates to route 2KuroiIeWa5Da1-4/+2
2012-01-16Added Route2 HeaderKuroiIeWa5Da1-3/+32
2012-01-16formulas for map header connections instead of raw valuesBryan Bishop1-315/+385
2012-01-15replace connection pointers with formulasBryan Bishop1-55/+55
2012-01-15oops, forgot constants for PalletTownBryan Bishop1-1/+1
2012-01-15replace dimensions with constants in map headersBryan Bishop1-209/+209
2012-01-15switch a few map sizes to use their constantsBryan Bishop1-6/+6
2012-01-15connection_helper - print out a formula for connection mathBryan Bishop1-1/+1
2012-01-15more south connections in map headersBryan Bishop1-7/+7
2012-01-15south connection labels in some map headersBryan Bishop1-11/+11
2012-01-15sprinkle in some constants into PalletTown's map headerBryan Bishop1-2/+2
2012-01-15Fix a RAM location mis-labeling. At $D4E4 there is the list of current map's ...Sawakita1-2/+2
2012-01-15Game Corner Prizes in Red vs. Blue.stag0191-14/+49
2012-01-15Misc. Red/Blue differences.stag0191-3/+71
2012-01-15Palette differences between Red and Blue version.stag0191-9/+77
2012-01-14helpful labels on ItemUsePtrTableBryan Bishop1-72/+72
2012-01-14ItemUsePokedex is a simple jumpBryan Bishop1-5/+12
2012-01-14item $7 is surfboard (buggy?)Bryan Bishop1-1/+1
2012-01-14_OaksLabText39 for "Those are PokeBALLs" etc.Bryan Bishop1-4/+12
2012-01-14remaining texts for OaksLabTextsBryan Bishop1-5/+14
2012-01-14fix IndigoPlateauLobbyTextsBryan Bishop1-2/+10
2012-01-14insert _VermilionCityText14 machop textBryan Bishop1-3/+8
2012-01-14catch a case of W_MAPTEXTPTRLISTBryan Bishop1-1/+1
2012-01-14add label for VermilionDockTextsBryan Bishop1-2/+5
2012-01-14found CinnabarPokecenterBlocksBryan Bishop1-1/+2
2012-01-14DiglettsCaveTexts overlapBryan Bishop1-2/+3