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| * more gate badge check textBryan Bishop2012-01-181-1/+9
| * insert more text for BillsHouseBryan Bishop2012-01-181-3/+52
| * league badge check textsBryan Bishop2012-01-181-1/+38
| * insert text about beating contest trainersBryan Bishop2012-01-181-1/+5
| * insert text about receiving itemsBryan Bishop2012-01-181-4/+10
| * "stopped evolving" textBryan Bishop2012-01-181-2/+9
| * "is evolving" textBryan Bishop2012-01-181-1/+5
| * some status-related text?Bryan Bishop2012-01-181-6/+42
| * "So, you want the fire #MON, CHARMANDER?"Bryan Bishop2012-01-181-1/+17
| * insert some texts in bank $25Bryan Bishop2012-01-181-6/+52
| * text for ReceivedOldAmberTextBryan Bishop2012-01-181-1/+4
| * text for receiving TM27Bryan Bishop2012-01-181-1/+4
| * text for ViridianMartParcelQuestTextBryan Bishop2012-01-181-1/+9
| * switch @, $50 to @@Bryan Bishop2012-01-181-6/+2
| * Probably something in bank 1D, I don't really remember.stag0192012-01-181-1/+1
| * Some more bank 1D changes.stag0192012-01-181-12/+55
| * The python tools should spit out tabs, not spaces.IIMarckus2012-01-181-6/+6
| * Merge.IIMarckus2012-01-181-73/+82
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| | * Strip redundant comments from map header pointers.IIMarckus2012-01-181-43/+43
| | * Add where the pointers come from for freeze maps.IIMarckus2012-01-181-12/+12
| * | A tiny bit of work on bank 1D.stag0192012-01-181-5/+20
* | | Inserted several text and text pointersKuroiIeWa5Da2012-01-181-6/+39
* | | Added Viridian Gym Text 12KuroiIeWa5Da2012-01-181-34/+35
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* | synchroized MapBanks with MapHeadersKuroiIeWa5Da2012-01-181-17/+17
* | Minor: prefixed 118 with id=118KuroiIeWa5Da2012-01-181-1/+1
* | Connected Hall of fame roomKuroiIeWa5Da2012-01-181-1/+1
* | Finalized Gary mapKuroiIeWa5Da2012-01-181-4/+13
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* spacing near INCBINsBryan Bishop2012-01-171-61/+384
* insert many many more textsBryan Bishop2012-01-171-834/+9939
* insert many texts and TX_FARs and labelsBryan Bishop2012-01-171-291/+11048
* switch money sign back in common.asmBryan Bishop2012-01-171-1/+1
* Use the currency character in appropriate text.IIMarckus2012-01-171-1/+1
* first use of TX_RAMBryan Bishop2012-01-171-4/+4
* Merge in new Route2 work.Bryan Bishop2012-01-161-507/+509
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| * fix naming of map size constantsBryan Bishop2012-01-161-499/+499
| * revert tileset constantsBryan Bishop2012-01-161-1/+1
* | Cleaned up and finalized route 2KuroiIeWa5Da2012-01-161-22/+21
* | MergedKuroiIeWa5Da2012-01-161-5/+8
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| * Cleaned Up Pallet Town HeaderKuroiIeWa5Da2012-01-161-5/+8
* | Strip out 00s at the end of text banks.IIMarckus2012-01-161-11/+11
* | Merge in Route2 from KuroiIeWa5Da.Bryan Bishop2012-01-161-3/+30
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| * final updates to route 2KuroiIeWa5Da2012-01-161-4/+2
| * Added Route2 HeaderKuroiIeWa5Da2012-01-161-3/+32
* | formulas for map header connections instead of raw valuesBryan Bishop2012-01-161-315/+385
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* replace connection pointers with formulasBryan Bishop2012-01-151-55/+55
* oops, forgot constants for PalletTownBryan Bishop2012-01-151-1/+1
* replace dimensions with constants in map headersBryan Bishop2012-01-151-209/+209
* switch a few map sizes to use their constantsBryan Bishop2012-01-151-6/+6
* connection_helper - print out a formula for connection mathBryan Bishop2012-01-151-1/+1
* more south connections in map headersBryan Bishop2012-01-151-7/+7