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* finish texts in bank $21Bryan Bishop2012-01-191-1/+22
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* texts in bank $21 including mew textBryan Bishop2012-01-191-27/+132
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* finish inserting texts into bank $2ABryan Bishop2012-01-191-22/+84
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* Cleanup of Oak’s Lab scripts.IIMarckus2012-01-181-131/+141
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* Use tabs for indentation, not spaces.IIMarckus2012-01-181-25553/+25549
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* Merge.IIMarckus2012-01-181-17/+143
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| * some bike textsBryan Bishop2012-01-181-5/+9
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| * finish texts in bank $29Bryan Bishop2012-01-181-12/+134
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* | Get some more script pointers from Oak’s Lab, missed the first time around.IIMarckus2012-01-181-4/+487
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* finish bank $28 textsBryan Bishop2012-01-181-23/+134
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* fill out some texts in bank $1dBryan Bishop2012-01-181-21/+156
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* finish texts in bank $27Bryan Bishop2012-01-181-15/+170
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* finish up bank $26 with some trading textsBryan Bishop2012-01-181-13/+56
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* finish up bank $25 with pokedex rating textBryan Bishop2012-01-181-1/+12
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* finish bank $22 with textsBryan Bishop2012-01-181-48/+169
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* texts about leveling up, bait, exp. shareBryan Bishop2012-01-181-34/+98
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* text for 'once released, gone forever'Bryan Bishop2012-01-181-1/+5
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* text for "PROF.OAK's PC"Bryan Bishop2012-01-181-1/+4
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* some trading-related textBryan Bishop2012-01-181-2/+9
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* Merge KuroiIeWa5Da/pokered.Bryan Bishop2012-01-181-117/+444
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| * guard/water textBryan Bishop2012-01-181-1/+8
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| * more daycare textsBryan Bishop2012-01-181-2/+18
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| * daycare text and 4 unknown bytes at 0x8ac8bBryan Bishop2012-01-181-3/+19
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| * finish bank $23 and bank $24Bryan Bishop2012-01-181-4/+20
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| * text for receiving a rod, i thinkBryan Bishop2012-01-181-1/+13
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| * ReceivedHM02 textBryan Bishop2012-01-181-1/+4
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| * "You don't have the BOULDERBADGE yet!"Bryan Bishop2012-01-181-1/+7
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| * more gate badge check textBryan Bishop2012-01-181-1/+9
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| * insert more text for BillsHouseBryan Bishop2012-01-181-3/+52
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| * league badge check textsBryan Bishop2012-01-181-1/+38
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| * insert text about beating contest trainersBryan Bishop2012-01-181-1/+5
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| * insert text about receiving itemsBryan Bishop2012-01-181-4/+10
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| * "stopped evolving" textBryan Bishop2012-01-181-2/+9
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| * "is evolving" textBryan Bishop2012-01-181-1/+5
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| * some status-related text?Bryan Bishop2012-01-181-6/+42
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| * "So, you want the fire #MON, CHARMANDER?"Bryan Bishop2012-01-181-1/+17
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| * insert some texts in bank $25Bryan Bishop2012-01-181-6/+52
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| * text for ReceivedOldAmberTextBryan Bishop2012-01-181-1/+4
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| * text for receiving TM27Bryan Bishop2012-01-181-1/+4
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| * text for ViridianMartParcelQuestTextBryan Bishop2012-01-181-1/+9
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| * switch @, $50 to @@Bryan Bishop2012-01-181-6/+2
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| * Probably something in bank 1D, I don't really remember.stag0192012-01-181-1/+1
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| * Some more bank 1D changes.stag0192012-01-181-12/+55
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| * The python tools should spit out tabs, not spaces.IIMarckus2012-01-181-6/+6
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| * Merge.IIMarckus2012-01-181-73/+82
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| | * Strip redundant comments from map header pointers.IIMarckus2012-01-181-43/+43
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| | * Add where the pointers come from for freeze maps.IIMarckus2012-01-181-12/+12
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| * | A tiny bit of work on bank 1D.stag0192012-01-181-5/+20
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* | | Inserted several text and text pointersKuroiIeWa5Da2012-01-181-6/+39
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* | | Added Viridian Gym Text 12KuroiIeWa5Da2012-01-181-34/+35
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