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* Expand hidden coin functions.IIMarckus2012-03-19
* Add map header for Route 15 gatehouse 2F.IIMarckus2012-03-15
* Pokemon overworld spritesstag0192012-03-07
* Redfining predefs using macros: PREDEF and PREDEF_JUMP.Sanky2012-03-07
* disasm of map sprite tile pattern loading code plus misc stuffYamaArashi2012-02-20
* disasm of remaining use item functionsYamaArashi2012-02-19
* fix battle status constant typoYamaArashi2012-02-16
* more status ailment constantsBryan Bishop2012-02-14
* disasm of options menuYamaArashi2012-02-12
* disasm of pokemon menu functionYamaArashi2012-02-10
* corrected the name of a constant to reflect its wider usesYamaArashi2012-02-06
* added some constantsYamaArashi2012-02-06
* disasm of code used in item menus and other menusYamaArashi2012-02-05
* disasm of number printing functions and other minor changesYamaArashi2012-02-04
* disasm of misc functionsYamaArashi2012-02-03
* disasm of more battle animation codeYamaArashi2012-02-01
* disasm of some battle animation codeYamaArashi2012-01-31
* add V-blank handler and some associated functions, replace some addresses wit...YamaArashi2012-01-26
* diasm of some bank 0 code (mostly menu related)YamaArashi2012-01-26
* some bank 0 codeYamaArashi2012-01-24
* added some comments and added multiply/divide constantsYamaArashi2012-01-24
* more battle code disassembledYamaArashi2012-01-24
* more battle codeYamaArashi2012-01-24
* disasm more battle codeYamaArashi2012-01-24
* disasm of some battle codeYamaArashi2012-01-23
* move missed constantYamaArashi2012-01-23
* added battle-related constantsYamaArashi2012-01-23
* $039e -> HandleMidJumpBryan Bishop2012-01-23
* updated changes in repoKuroiIeWa5Da2012-01-23
* Disassembled Music Data for PokeHealed Chnl2, cleaned up music data a bitKuroiIeWa5Da2012-01-21
* kanzure mergeKuroiIeWa5Da2012-01-20
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| * these are for map scripts, not booleansBryan Bishop2012-01-20
* | Experimental change for actual music dataKuroiIeWa5Da2012-01-20
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* fix some constants, add some event constantsBryan Bishop2012-01-20
* Finished Celedon & Cinnabar Island in bank 2KuroiIeWa5Da2012-01-20
* switch to W_BAGITEM01QTY formatBryan Bishop2012-01-19
* Merge in Sanky/pokered (W_PARTYMON stuff)Bryan Bishop2012-01-19
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| * Merge.Sanky2012-01-19
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| | * Adding party Pokémon constantsSanky2012-01-19
* | | player id, money, and coinsBryan Bishop2012-01-19
* | | RAM locations for play time (hours, minutes)Bryan Bishop2012-01-19
* | | safari timer locations in RAMBryan Bishop2012-01-19
* | | prepend W_ to pc box item constantsBryan Bishop2012-01-19
* | | box items RAM locations and constantsBryan Bishop2012-01-19
* | | constants for bag items and bag item countsBryan Bishop2012-01-19
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* | Cleanup of Oak’s Lab scripts.IIMarckus2012-01-18
* | Use tabs for indentation, not spaces.IIMarckus2012-01-18
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* TX_RAM for text engine command $1 in pretty_textBryan Bishop2012-01-17
* fix naming of map size constantsBryan Bishop2012-01-16
* revert tileset constantsBryan Bishop2012-01-16