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2025-09-10Misc. naming and cleanup (#139)Narishma-gb1-0/+2
* Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar`
2024-09-23Identify more flag bits (#464)Sylvie1-2/+9
2022-09-11Rename `macros/wram.asm` to `macros/ram.asm` (#388)vulcandth1-2/+2
2022-06-06RGBDS syntax updates (#86)vulcandth1-16/+16
New MACRO and DEF syntax
2022-06-06RGBDS syntax updates (#358)vulcandth1-16/+16
New MACRO and DEF syntax
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-0/+2
Fixes #319
2020-11-04Sync with pokereddannye1-0/+57
2020-08-17Identify some map object related constantsRangi1-5/+8
2020-07-07Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi1-1/+1
2020-07-07Remove c1x*/c2x* comments, use struct offset constantsRangi1-0/+40
2020-07-03Organize macros/ like pokecrystalRangi1-0/+14
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.