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path: root/constants/map_object_constants.asm (follow)
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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-0/+2
| | | | Fixes #319
* Identify some map object related constantsRangi2020-08-171-5/+8
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* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-1/+1
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* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-0/+40
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* Organize macros/ like pokecrystalRangi2020-07-031-0/+14
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.