| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2015-10-10 | More bank3 documentation | luckytyphlosion | 1 | -10/+0 | |
| LoadWildData, data/wild_mons.asm, also no more wram_constants.asm and complete bank1b documentation | |||||
| 2015-08-30 | No more wram_constants.asm | dannye | 1 | -10/+0 | |
| unfortunately, this means manually declaring the wEnemyMon1 party struct | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -2/+2 | |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -5/+1 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -3/+7 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-04-22 | Comment in-game trade evolution. | yenatch | 1 | -0/+3 | |
| 2014-01-27 | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | 1 | -0/+7 | |
| wram.asm still defines some constants. They're moved into constants/wram_constants.asm. | |||||
