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2020-07-03Reorganize constants/Rangi30-2928/+2926
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-1/+1
2020-06-27Individual images for party menu icon graphicsRangi1-10/+10
2020-05-25Update Audio 4 sfx namesdannye1-6/+5
2020-05-20Sync with pokereddannye15-1193/+723
2019-10-11Label surfing minigame SFXAmber Brault1-6/+6
2019-08-17Update labels to match new audio macro namesdannye1-10/+18
2019-07-28Use generic names for noise instrumentsdannye1-20/+20
2019-07-07Replace some hard-coded values with constantsRangi3-2/+6
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-1/+1
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi2-476/+476
2018-07-08Document the origin of MissingNo's base stats.Rangi1-1/+1
2018-06-22Updated the introPokeglitch4-10/+20
2018-03-22use constants for wEvosMoves sizeyenatch1-0/+5
2017-12-30Uppercase battle status constantsxCrystal1-20/+20
2017-06-24Fix typos in commentsdannye2-2/+2
2017-05-08Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye1-1/+1
2016-10-29correct mistaken commentsYamaArashi1-1/+1
2016-10-29link battle action constantsYamaArashi1-0/+4
2016-08-09Format sgb packetsdannye1-0/+3
2016-07-31Split macros.asmdannye1-441/+0
2016-07-27Replace unnecessary tabs with spacesdannye1-6/+6
2016-07-20Clean up redundant labelsdannye1-106/+106
2016-06-12sync textYamaArashi2-14/+24
2016-06-11Character dict; surfing minigame; printer debugpikalaxalt3-8/+20
2016-06-11crlf to lfYamaArashi1-441/+441
2016-06-11Sync with pokereddannye3-23/+25
2016-06-08Pikachu movement functionspikalaxalt1-2/+12
2016-06-08More on Pikachu emotionspikalaxalt1-2/+124
2016-06-07Remove the Beach House option.IIMarckus3-11/+0
2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt2-0/+12
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt2-2/+4
2016-06-06More printer labelspikalaxalt1-0/+3
2016-06-06Remove unused source filesdannye1-1/+1
2016-06-06Clean up white spacedannye3-4/+4
2016-06-05Split bank 3epikalaxalt1-1/+2
2016-06-05This looks like Gen 2's object animation enginepikalaxalt1-0/+15
2016-06-03Silph Co 11Fpikalaxalt1-3/+3
2016-06-03Rocket Hideout and tileset headerspikalaxalt1-126/+124
2016-06-01Text macros; Prize Roompikalaxalt2-15/+15
2016-05-31Game Cornerpikalaxalt1-1/+2
2016-05-31Fix hide show constantspikalaxalt1-45/+47
2016-05-31Champion's room; resolve predefspikalaxalt2-103/+2
2016-05-30Cerulean Pokemon Center; Func_5c0d4; space after comma in engine/menu/pokedex...pikalaxalt2-2/+2
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt2-1148/+256
2016-05-29Bulbasaur house in Ceruleanpikalaxalt2-21/+16
2016-05-29Mt Moon B2Fpikalaxalt2-18/+48
2016-05-29Another chunk of bank 3cpikalaxalt1-91/+93
2016-05-29Viridian Forest and other functionspikalaxalt2-49/+49
2016-05-28Viridian Martpikalaxalt2-1/+22