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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2023-11-21
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
1
-0
/
+8
2023-11-17
Move charmap.asm to constants/
vulcandth
1
-0
/
+386
2023-11-17
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
1
-0
/
+7
2023-07-15
Thoroughly document debug code (#410)
SatoMew
2
-1
/
+4
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-2
/
+2
2023-04-25
Remove unused pikacry macro (#106)
Linus Unnebäck
1
-4
/
+0
2023-03-25
Name some unnamed animation constants (#396)
Vortyne
1
-7
/
+7
2022-09-25
Change names of move subanimations to be meaningful (#389)
BlueZangoose
1
-86
/
+89
2022-09-24
Use a SPRITE_SET_LENGTH constant
Rangi
1
-0
/
+3
2022-09-24
Add constants and table macros for the map sprite sets (#392)
Rangi
1
-0
/
+38
2022-09-15
Distinguish Elite 4 "meta" constants from event constants
Rangi
1
-2
/
+4
2022-09-11
Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constants
Rangi
1
-0
/
+2
2022-09-11
Comment about UndergroundPathNorthSouth.blk size
Rangi
1
-1
/
+1
2022-09-11
Copy pokecrystal's `map_const` macro
Rangi
1
-251
/
+251
2022-09-11
Rename `macros/wram.asm` to `macros/ram.asm` (#388)
vulcandth
2
-3
/
+3
2022-09-10
Improve NPC trade labels and comments (#384)
SatoMew
1
-2
/
+2
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
1
-8
/
+8
2022-07-15
Fix mono/stereo channel enable masks
dannye
1
-0
/
+10
2022-07-09
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
1
-1
/
+1
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
1
-1
/
+1
2022-07-04
Identify the rest of the hardware constants (#96)
Colton G. Rushton
1
-7
/
+3
2022-07-04
Identify the rest of the hardware constants (#371)
Colton G. Rushton
1
-7
/
+3
2022-07-04
party_struct constants and ExchangeBytes size (#91)
vulcandth
2
-0
/
+35
2022-07-04
party_struct constants and ExchangeBytes size (#364)
vulcandth
2
-0
/
+35
2022-06-17
Rename `SLP` to `SLP_MASK` (#89)
vulcandth
1
-1
/
+1
2022-06-17
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
1
-1
/
+1
2022-06-07
Mention WildDataPointers in map_constants.asm
Rangi
1
-0
/
+1
2022-06-07
Mention WildDataPointers in map_constants.asm
Rangi
1
-0
/
+1
2022-06-06
RGBDS syntax updates (#86)
vulcandth
34
-448
/
+448
2022-06-06
RGBDS syntax updates (#358)
vulcandth
32
-380
/
+380
2021-11-23
Use compound assignment operators
Rangi
1
-1
/
+1
2021-11-05
Add some constants for options (#344)
Yoann Fievez
1
-0
/
+9
2021-10-15
Add LIGHT_BALL_GSC
dannye
1
-0
/
+1
2021-05-31
Improve some RAM formatting
Rangi
1
-1
/
+1
2021-05-23
Use macros for bit arrays
Rangi
1
-1
/
+1
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2
-0
/
+5
2021-04-19
Port 'add_tmnum' from pokecrystal
Rangi
1
-16
/
+15
2021-04-17
Use rgbds 0.5.0 features:
Rangi
1
-18
/
+5
2021-04-13
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
Rangi
1
-0
/
+1
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
18
-7
/
+86
2021-01-06
The 'tmhm' macro adjusts to the number of TMs/HMs
Rangi
1
-1
/
+3
2020-11-29
Improve new constants and comment based on feedback
SatoMew
1
-7
/
+7
2020-11-29
Update related tile animation constants
SatoMew
1
-4
/
+4
2020-11-14
Fix file modes
dannye
11
-0
/
+0
2020-11-13
Add constants for player and rival starters
Rangi
1
-4
/
+7
2020-11-06
Fix #61: edit pikapic macros to avoid -Wlong-string warnings
Rangi
1
-5
/
+10
2020-11-06
Define OAM_HIGH_PALS for %100 in OAM attributes
Rangi
1
-0
/
+1
2020-11-06
Sync more with pokered
Rangi
1
-1
/
+1
2020-11-05
Sync more with pokered
Rangi
1
-0
/
+3
2020-11-05
Organize home and macro code
Rangi
2
-16
/
+10
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