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2023-11-21Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose1-0/+8
2023-11-17Move charmap.asm to constants/vulcandth1-0/+386
2023-11-17Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck1-0/+7
2023-07-15Thoroughly document debug code (#410)SatoMew2-1/+4
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-2/+2
2023-04-25Remove unused pikacry macro (#106)Linus Unnebäck1-4/+0
2023-03-25Name some unnamed animation constants (#396)Vortyne1-7/+7
2022-09-25Change names of move subanimations to be meaningful (#389)BlueZangoose1-86/+89
2022-09-24Use a SPRITE_SET_LENGTH constantRangi1-0/+3
2022-09-24Add constants and table macros for the map sprite sets (#392)Rangi1-0/+38
2022-09-15Distinguish Elite 4 "meta" constants from event constantsRangi1-2/+4
2022-09-11Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constantsRangi1-0/+2
2022-09-11Comment about UndergroundPathNorthSouth.blk sizeRangi1-1/+1
2022-09-11Copy pokecrystal's `map_const` macroRangi1-251/+251
2022-09-11Rename `macros/wram.asm` to `macros/ram.asm` (#388)vulcandth2-3/+3
2022-09-10Improve NPC trade labels and comments (#384)SatoMew1-2/+2
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-8/+8
2022-07-15Fix mono/stereo channel enable masksdannye1-0/+10
2022-07-09wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton1-1/+1
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton1-1/+1
2022-07-04Identify the rest of the hardware constants (#96)Colton G. Rushton1-7/+3
2022-07-04Identify the rest of the hardware constants (#371)Colton G. Rushton1-7/+3
2022-07-04party_struct constants and ExchangeBytes size (#91)vulcandth2-0/+35
2022-07-04party_struct constants and ExchangeBytes size (#364)vulcandth2-0/+35
2022-06-17Rename `SLP` to `SLP_MASK` (#89)vulcandth1-1/+1
2022-06-17Rename `SLP` to `SLP_MASK` (#361)vulcandth1-1/+1
2022-06-07Mention WildDataPointers in map_constants.asmRangi1-0/+1
2022-06-07Mention WildDataPointers in map_constants.asmRangi1-0/+1
2022-06-06RGBDS syntax updates (#86)vulcandth34-448/+448
2022-06-06RGBDS syntax updates (#358)vulcandth32-380/+380
2021-11-23Use compound assignment operatorsRangi1-1/+1
2021-11-05Add some constants for options (#344)Yoann Fievez1-0/+9
2021-10-15Add LIGHT_BALL_GSCdannye1-0/+1
2021-05-31Improve some RAM formattingRangi1-1/+1
2021-05-23Use macros for bit arraysRangi1-1/+1
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi2-0/+5
2021-04-19Port 'add_tmnum' from pokecrystalRangi1-16/+15
2021-04-17Use rgbds 0.5.0 features:Rangi1-18/+5
2021-04-13Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi1-0/+1
2021-03-25Verify data table and name list sizes with assertion macrosRangi18-7/+86
2021-01-06The 'tmhm' macro adjusts to the number of TMs/HMsRangi1-1/+3
2020-11-29Improve new constants and comment based on feedbackSatoMew1-7/+7
2020-11-29Update related tile animation constantsSatoMew1-4/+4
2020-11-14Fix file modesdannye11-0/+0
2020-11-13Add constants for player and rival startersRangi1-4/+7
2020-11-06Fix #61: edit pikapic macros to avoid -Wlong-string warningsRangi1-5/+10
2020-11-06Define OAM_HIGH_PALS for %100 in OAM attributesRangi1-0/+1
2020-11-06Sync more with pokeredRangi1-1/+1
2020-11-05Sync more with pokeredRangi1-0/+3
2020-11-05Organize home and macro codeRangi2-16/+10