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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-01
| | | | Polished Map
* Document the origin of MissingNo's base stats.Rangi2018-07-08
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* Updated the introPokeglitch2018-06-22
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* use constants for wEvosMoves sizeyenatch2018-03-22
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* Uppercase battle status constantsxCrystal2017-12-30
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* Fix typos in commentsdannye2017-06-24
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* Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye2017-05-08
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* correct mistaken commentsYamaArashi2016-10-29
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* link battle action constantsYamaArashi2016-10-29
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* Split macros.asmdannye2016-07-31
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* Replace unnecessary tabs with spacesdannye2016-07-27
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* Clean up redundant labelsdannye2016-07-20
| | | | fix trainer header numbering
* sync textYamaArashi2016-06-12
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* crlf to lfYamaArashi2016-06-11
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* Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-06-09
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| * Remove the Beach House option.IIMarckus2016-06-07
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* | TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt2016-05-30
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* Clean up labels and trainer headers for overworld Pokémon.IIMarckus2016-04-06
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* Fewer underscores in constantsdannye2015-12-14
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* Rewrite SetEvents and ResetEvents for unlimited number of eventsPikalaxALT2015-09-04
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* No more wram_constants.asmdannye2015-08-30
| | | | unfortunately, this means manually declaring the wEnemyMon1 party struct
* No more W_dannye2015-08-30
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* commented pokeball functionYamaArashi2015-08-29
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* added constants for item capacityYamaArashi2015-08-29
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* item name length constantYamaArashi2015-08-14
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* add border constant and clear up misnomerYamaArashi2015-08-14
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* Named a test battle variableYamaArashi2015-08-13
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* commented SGB palette stuffYamaArashi2015-08-12
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-10
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* No more $C8dannye2015-08-10
| | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
* Use constants for elevator floorsdannye2015-08-10
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* commented audio codeYamaArashi2015-08-08
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* constants for PrintNumberYamaArashi2015-07-29
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* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-26
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| * Use more wram labels and other constantsxCrystal2015-07-24
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* | named animation functions/variablesYamaArashi2015-07-24
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* | make route22 rival events more consistentYamaArashi2015-07-23
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* | fixed hram aliases and named wram varYamaArashi2015-07-23
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-22
|\ | | | | enumerate events
| * named more constantsYamaArashi2015-07-21
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| * comments for event constantsYamaArashi2015-07-21
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| * named most of the used eventsYamaArashi2015-07-21
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| * move event macros to separate fileYamaArashi2015-07-20
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| * gym leader eventsYamaArashi2015-07-20
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| * enumerate eventsYamaArashi2015-07-20
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* | Unify audio bank referencesdannye2015-07-22
| | | | | | | | | | | | 2→1 8→2 1f→3
* | Rename sound effect filesdannye2015-07-22
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* | Name some battle sound effectsdannye2015-07-21
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* constants for flag actionsYamaArashi2015-07-19
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* namingYamaArashi2015-07-19
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