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* Split wram.asm from poke{red,blue}.o into wram.oyenatch2014-01-271-0/+7
| | | | wram.asm still defines some constants. They're moved into constants/wram_constants.asm.
* added a couple of new moves constantsAdam AKA Coolboyman2014-01-261-0/+2
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* define music constants instead of running around with ((label-$4000)/3)yenatch2014-01-211-0/+54
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* Credits order INCBIN and more labeling.Marcus Huderle2013-12-271-0/+65
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* Labeled Special Effect pointers and ids.Marcus Huderle2013-12-231-0/+43
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* Clean up constantsU-Fish-PC\Daniel2013-12-1117-15/+175
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* Move slot machine constantsU-Fish-PC\Daniel2013-12-111-6/+0
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* Disassemble Slot Machine and OthersU-Fish-PC\Daniel2013-12-111-0/+6
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* split related constants into constants/yenatch2013-12-059-0/+1927