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2020-11-04Sync with pokereddannye1-545/+0
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-853/+0
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-05-20Sync with pokereddannye1-84/+84
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-4/+4
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-29/+29
Polished Map
2016-06-12Remove more address commentsdannye1-3/+1
2016-06-11remove address commentsYamaArashi1-1/+1
2016-06-11remove address commentsYamaArashi1-87/+87
2016-06-11Sync with pokereddannye1-1/+1
from August 29, 2015 to April 6, 2016
2016-05-24hidden_object macro; coords as decpikalaxalt1-508/+381
2016-05-24Pretty up the hidden object datapikalaxalt1-171/+171
2016-05-24Numerous changes (see below)pikalaxalt1-481/+466
* Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions
2016-05-24Update hidden object functions and include them in mainpikalaxalt1-385/+221
2016-01-09fix typoesYamaArashi1-1/+1
2015-07-16Swap trade center and battle centerdannye1-4/+4
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2015-07-04Start using text predef macrosdannye1-5/+5
also sprite direction constants
2015-02-07serial/trade/miscYamaArashi1-8/+8
2014-05-21Name hidden object routinesU-Fish-PC\Daniel1-292/+364
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-1/+2
2014-05-16Organize base stats and wild mon data (Koolboyman)U-Fish-PC\Daniel1-1/+1
2014-05-16Pull most data out of main.asmU-Fish-PC\Daniel1-0/+780