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2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi256-1326/+1326
2018-01-29Block IDs use hex; zero connections use decRemy Oukaour223-223/+223
2018-01-29Use base 10 (note, the previous commit resolves #173)Remy Oukaour223-3627/+3627
2018-01-29Add warp, sign, and warp_to macros for data/mapObjects definitionsRemy Oukaour219-1819/+1819
2016-06-12Remove the last address commentsdannye219-219/+219
2016-06-11remove address commentsYamaArashi4-4/+4
2016-06-07Remove the Beach House option.IIMarckus2-42/+1
2016-05-30TX_SFX_KEY_ITEM and `mapconst` macropikalaxalt1-6/+6
2016-05-13Remove the last remaining IF DEF(_YELLOW)pikalaxalt1-8/+1
2015-12-14Fewer underscores in constantsdannye16-34/+34
2015-08-10No more $C8dannye71-337/+337
2015-07-18A few missed object constantsdannye2-2/+2
2015-07-18Fix object constant namesdannye203-825/+825
2015-07-18Map object macrodannye224-1151/+1151
2015-07-16Swap trade center and battle centerdannye2-2/+2
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-1/+1
2014-10-26Labels for Fuji in Pokémon Tower.IIMarckus1-0/+7
2014-10-17Add a shifted person object on Route 19 in Yellow.IIMarckus1-0/+4
2014-10-17Fix a few more bugs in the beach house.IIMarckus1-1/+1
2014-10-17Modularize the beach house.IIMarckus1-4/+4
2014-10-17More idioms.IIMarckus2-2/+2
2014-10-17Fix Route 19 for Yellow.IIMarckus1-4/+13
2014-10-17Add more from the beach house.IIMarckus1-0/+20
2014-10-17Kill version.asm.IIMarckus1-4/+3
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi8-21/+21
2014-05-21Use more constants in object dataU-Fish-PC\Daniel85-476/+476
2014-05-17Pull map headers out of main.asmU-Fish-PC\Daniel1-0/+6
2014-05-17Pull map objects out of main.asmU-Fish-PC\Daniel223-0/+4956