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path: root/data/maps/objects/NameRatersHouse.asm (unfollow)
Commit message (Expand)Author
2023-10-11Use map object consts in data/maps/hide_show_data.asm (#432)dannye
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth
2021-10-05`warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi
2021-10-05`warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi
2021-09-26Align `object_event` coordinatesRangi
2021-09-26Unify map event gen1 gen2 (#335)Yoann Fievez
2020-11-14Fix file modesdannye
2020-11-04Sync with pokereddannye
2020-08-21Align warp and sign coordinatesRangi
2020-08-17Use def_warps_to macro for automatic warp_to entriesRangi
2020-08-17Use def_* macros for automatic map event countsRangi
2020-07-17Update sprite namesRangi
2020-07-15Deobfuscate exit warps on indoor mapsTheFakeMateo
2020-07-03data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi
2020-05-20Sync with pokereddannye
2020-03-27Added warp, warp_to and sign compatibilityShakib2001
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi
2018-01-29Block IDs use hex; zero connections use decRemy Oukaour
2018-01-29Use base 10 (note, the previous commit resolves #173)Remy Oukaour
2018-01-29Add warp, sign, and warp_to macros for data/mapObjects definitionsRemy Oukaour
2016-06-12remove map object addr commentsYamaArashi
2016-06-12Remove the last address commentsdannye
2015-07-18Fix object constant namesdannye
2015-07-18Map object macrodannye
2014-05-17Pull map objects out of main.asmU-Fish-PC\Daniel