| Commit message (Expand) | Author |
| 2023-10-11 | Use map object consts in data/maps/hide_show_data.asm (#432) | dannye |
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth |
| 2021-10-05 | `warp_event` warp IDs start at 1, like in pokegold/pokecrystal | Rangi |
| 2021-10-05 | `warp_event` warp IDs start at 1, like in pokegold/pokecrystal | Rangi |
| 2021-09-26 | Align `object_event` coordinates | Rangi |
| 2021-09-26 | Unify map event gen1 gen2 (#335) | Yoann Fievez |
| 2020-11-14 | Fix file modes | dannye |
| 2020-11-04 | Sync with pokered | dannye |
| 2020-08-21 | Align warp and sign coordinates | Rangi |
| 2020-08-17 | Use def_warps_to macro for automatic warp_to entries | Rangi |
| 2020-08-17 | Use def_* macros for automatic map event counts | Rangi |
| 2020-07-17 | Update sprite names | Rangi |
| 2020-07-15 | Deobfuscate exit warps on indoor maps | TheFakeMateo |
| 2020-07-03 | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi |
| 2020-05-20 | Sync with pokered | dannye |
| 2020-03-27 | Added warp, warp_to and sign compatibility | Shakib2001 |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi |
| 2018-01-29 | Block IDs use hex; zero connections use dec | Remy Oukaour |
| 2018-01-29 | Use base 10 (note, the previous commit resolves #173) | Remy Oukaour |
| 2018-01-29 | Add warp, sign, and warp_to macros for data/mapObjects definitions | Remy Oukaour |
| 2016-06-12 | remove map object addr comments | YamaArashi |
| 2016-06-12 | Remove the last address comments | dannye |
| 2015-07-18 | Fix object constant names | dannye |
| 2015-07-18 | Map object macro | dannye |
| 2014-05-17 | Pull map objects out of main.asm | U-Fish-PC\Daniel |