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2023-10-11Use map object consts in data/maps/hide_show_data.asm (#432)dannye1-2/+2
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-2/+6
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2021-10-05`warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi1-2/+2
2021-10-05`warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi1-2/+2
2021-09-26Align `object_event` coordinatesRangi1-2/+2
Fixes #336
2021-09-26Unify map event gen1 gen2 (#335)Yoann Fievez1-7/+7
* Update sign to bg_event #289 * Rename warp to warp_event * Replace object to object_event * Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-0/+14
2020-08-21Align warp and sign coordinatesRangi1-2/+2
2020-08-17Use def_warps_to macro for automatic warp_to entriesRangi1-3/+1
2020-08-17Use def_* macros for automatic map event countsRangi1-3/+3
2020-07-17Update sprite namesRangi1-1/+1
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-03data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi1-0/+0
To do: Polished Map support for loading the objects
2020-05-20Sync with pokereddannye1-0/+16
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-0/+16
Polished Map