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2021-10-05`warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi
2021-10-05Clean up some redundant or unusual event commentsRangi
2021-09-26Align `object_event` coordinatesRangi
Fixes #336
2021-09-26Unify map event gen1 gen2 (#335)Yoann Fievez
* Update sign to bg_event #289 * Rename warp to warp_event * Replace object to object_event * Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2020-11-14Fix file modesdannye
2020-11-04Start reorganizing pokeyellowRangi
2020-11-04Sync with pokereddannye
2020-07-03data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi
To do: Polished Map support for loading the objects
2020-05-20Sync with pokereddannye
2020-03-27Added warp, warp_to and sign compatibilityShakib2001
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi
Polished Map
2018-01-29Block IDs use hex; zero connections use decRemy Oukaour
2018-01-29Use base 10 (note, the previous commit resolves #173)Remy Oukaour
2018-01-29Add warp, sign, and warp_to macros for data/mapObjects definitionsRemy Oukaour
2016-06-12remove map object addr commentsYamaArashi
2016-06-12Remove the last address commentsdannye
except for wram.asm and sram.asm also delete unused yellow file
2016-06-07Remove the Beach House option.IIMarckus
2016-06-06Clean up white spacedannye
2016-05-27Route 19pikalaxalt
2015-08-10No more $C8dannye
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
2015-08-01Build only YellowU-Daniel-PC\Daniel
Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
2015-07-18Fix object constant namesdannye
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18Map object macrodannye
closes https://github.com/iimarckus/pokered/issues/89
2014-10-17Add a shifted person object on Route 19 in Yellow.IIMarckus
2014-10-17Modularize the beach house.IIMarckus
2014-10-17More idioms.IIMarckus
2014-10-17Fix Route 19 for Yellow.IIMarckus
2014-10-17Kill version.asm.IIMarckus
2014-05-21Use more constants in object dataU-Fish-PC\Daniel
2014-05-17Pull map objects out of main.asmU-Fish-PC\Daniel