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path: root/data/maps/objects/Route2Gate.asm (follow)
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* Update sprite namesRangi2020-07-171-2/+2
| | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
* Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-151-4/+4
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* data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-031-0/+20
To do: Polished Map support for loading the objects