| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Fix file modes | dannye | 2020-11-14 |
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| * | Align warp and sign coordinates | Rangi | 2020-08-21 |
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| * | Use def_warps_to macro for automatic warp_to entries | Rangi | 2020-08-17 |
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| * | Use map constants for SilphCoElevator warps | Rangi | 2020-08-17 |
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| * | Use def_* macros for automatic map event counts | Rangi | 2020-08-17 |
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| * | Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects | Rangi | 2020-08-17 |
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| * | SONY -> RIVAL | Rangi | 2020-07-17 |
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| * | Update sprite names | Rangi | 2020-07-17 |
| | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | ||
| * | Deobfuscate exit warps on indoor maps | TheFakeMateo | 2020-07-15 |
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| * | TM/HM constants named after moves | Rangi | 2020-07-05 |
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| * | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | 2020-07-03 |
| To do: Polished Map support for loading the objects | |||
