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2023-07-15Thoroughly document debug code (#410)SatoMew1-5/+5
2022-06-06RGBDS syntax updates (#86)vulcandth1-3/+3
New MACRO and DEF syntax
2022-06-06RGBDS syntax updates (#358)vulcandth1-3/+3
New MACRO and DEF syntax
2020-11-14Fix file modesdannye1-0/+0
2020-11-05Remove trailing whitespaceRangi1-3/+3
2020-11-05Remove trailing whitespaceRangi1-3/+3
2020-11-04Sync with pokereddannye1-0/+91
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-105/+77
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-0/+0
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-05-20Sync with pokereddannye1-24/+24
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-24/+24
Polished Map
2016-06-11remove address commentsYamaArashi1-22/+22
2016-06-11remove address commentsYamaArashi1-21/+21
2015-10-31Main menu functions, oak_speech.asm, some special warp functions with data, ↵luckytyphlosion1-22/+22
SetDebugTeam Also change Func_3f0c6 to CopyUncompressedPicToTilemap
2015-07-16Swap trade center and battle centerdannye1-12/+12
also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102
2014-09-13Commented more sprite and map codeYamaArashi1-0/+3
2014-05-19Pull more data out of main.asmU-Fish-PC\Daniel1-0/+116