| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | |
| This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | |||
| 2022-09-24 | Use a SPRITE_SET_LENGTH constant | Rangi | |
| 2022-09-24 | Add constants and table macros for the map sprite sets (#392) | Rangi | |
| Fixes #391 | |||
| 2022-06-06 | RGBDS syntax updates (#358) | vulcandth | |
| New MACRO and DEF syntax | |||
| 2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | |
| Fixes #312 | |||
| 2020-11-14 | Fix file modes | dannye | |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | |
| 2020-07-17 | Update sprite names | Rangi | |
| These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | |||
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi | |
| 2020-07-03 | Factor out data/sprites/ | Rangi | |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
| 2016-06-11 | remove address comments | YamaArashi | |
| 2014-05-19 | Pull more data out of main.asm | U-Fish-PC\Daniel | |
