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2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi3-569/+424
2025-12-15Clarify how the order of map constants matters for the Town Map (#553)Rangi1-101/+103
2025-09-03Label and constant cleanup (#528)Narishma-gb1-2/+2
2025-08-13List end markers (-1 aka $FF) are not part of table dataRangi421-3/+3
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2-2/+2
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi6-9/+9
2023-11-21Fix some map text constantsdannye4-16/+16
2023-11-19Fix SAFFRONCTIY typodannye2-2/+2
2023-11-19Fix inconsistent B1F object constsdannye2-6/+6
2023-11-19Fix inconsistent object const namesdannye3-18/+18
2023-11-19Remove incorrect sign object constsdannye2-3/+0
2023-11-19Fix Celedon typodannye1-1/+1
2023-10-11Use map object consts in data/maps/hide_show_data.asm (#432)dannye209-1149/+1150
2023-08-26Correct constant name (SILPH, not SLIPH) (#422)Vortyne1-1/+1
2023-07-15Thoroughly document debug code (#410)SatoMew1-5/+5
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth216-1119/+2456
2022-09-24Use a SPRITE_SET_LENGTH constantRangi1-2/+1
2022-09-24Add constants and table macros for the map sprite sets (#392)Rangi1-89/+71
2022-07-10Remove empty lines on the top of map header files (#375)vulcandth223-223/+0
2022-06-06RGBDS syntax updates (#358)vulcandth4-9/+9
2021-10-05`warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi212-805/+805
2021-10-05Clean up some redundant or unusual event commentsRangi3-9/+9
2021-09-26Align `object_event` coordinatesRangi204-685/+685
2021-09-26Unify map event gen1 gen2 (#335)Yoann Fievez223-2593/+2593
2021-05-08Change terminology as per feedbackSatoMew2-2/+2
2021-05-08Identify the connections between Routes 22 and 23 as unusedSatoMew2-2/+2
2021-03-25Verify data table and name list sizes with assertion macrosRangi7-2/+39
2020-11-14Fix file modesdannye456-0/+0
2020-11-05Remove trailing whitespaceRangi1-3/+3
2020-08-31Use constants to delineate map types, and factor out more dataRangi1-0/+5
2020-08-21Align warp and sign coordinatesRangi213-781/+781
2020-08-17Use def_warps_to macro for automatic warp_to entriesRangi223-1019/+234
2020-08-17Use map constants for SilphCoElevator warpsRangi1-2/+2
2020-08-17Use def_* macros for automatic map event countsRangi223-669/+669
2020-08-17Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi66-98/+98
2020-08-17Fix Town Map coordinates to be in (X, Y) order as comments claimRangi1-97/+97
2020-07-20Add comments associating constants with data, and identify some more dataRangi1-1/+1
2020-07-17Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi1-15/+16
2020-07-17SONY -> RIVALRangi2-2/+2
2020-07-17Update sprite namesRangi164-623/+623
2020-07-15Deobfuscate exit warps on indoor mapsTheFakeMateo102-244/+244
2020-07-15Indent comments that describe data table macro formatsRangi2-3/+3
2020-07-14Clean up some data, using macros for multiline list entriesRangi9-356/+288
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi1-0/+10
2020-07-05TM/HM constants named after movesRangi24-27/+27
2020-07-05Update map hide/show data labelsRangi1-571/+558
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-1/+1
2020-07-03Replace raw hex values with HRAM constantsRangi1-2/+2
2020-07-03data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi446-0/+5700
2020-07-03Factor out data/sprites/Rangi1-361/+0