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| * Use def_warps_to macro for automatic warp_to entriesRangi2020-08-17
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| * Use map constants for SilphCoElevator warpsRangi2020-08-17
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| * Use def_* macros for automatic map event countsRangi2020-08-17
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| * Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi2020-08-17
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| * Fix Town Map coordinates to be in (X, Y) order as comments claimRangi2020-08-17
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| * Add comments associating constants with data, and identify some more dataRangi2020-07-20
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| * Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
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| * SONY -> RIVALRangi2020-07-17
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| * Update sprite namesRangi2020-07-17
| | | | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
| * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-15
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| * Indent comments that describe data table macro formatsRangi2020-07-15
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| * Clean up some data, using macros for multiline list entriesRangi2020-07-14
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| * Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-08
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| * TM/HM constants named after movesRangi2020-07-05
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| * Update map hide/show data labelsRangi2020-07-05
| | | | | | | | Fixes #235
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
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| * Replace raw hex values with HRAM constantsRangi2020-07-03
| | | | | | | | To do: turn constants into labels and use ldh
| * data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-03
| | | | | | | | To do: Polished Map support for loading the objects
| * Factor out data/sprites/Rangi2020-07-03
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| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* More debug yellowdannye2020-11-07
| | | | only debug menu left
* Sync more with pokeredRangi2020-11-06
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* Remove trailing whitespaceRangi2020-11-05
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* Start reorganizing pokeyellowRangi2020-11-04
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* Sync with pokereddannye2020-11-04