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2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi1-1/+1
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi1-1/+1
2023-12-18Clean up item comments (#443)SatoMew1-2/+2
2023-03-25Name some unnamed animation constants (#396)Vortyne1-2/+2
2022-09-25Change names of move subanimations to be meaningful (#389)BlueZangoose1-245/+248
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-04Fix typo: HeatButt -> HeadButtdannye1-2/+2
2022-07-04Fix typo: HeatButt -> HeadButtdannye1-2/+2
2022-06-06RGBDS syntax updates (#86)vulcandth1-1/+1
New MACRO and DEF syntax
2022-06-06RGBDS syntax updates (#358)vulcandth1-1/+1
New MACRO and DEF syntax
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-0/+3
Fixes #312
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-0/+1269
2020-10-08PedalDanceAnim -> PetalDanceAnimRangi1-2/+2
2020-07-16Use a battle_anim macro for move animations' special effects and subanimationsRangi1-666/+679
Move animations' sound IDs are off by one from move IDs.
2020-07-16Separate move/battle animation data from move data (to do: further identify ↵Rangi1-2367/+0
animation data labels+constants)
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-1767/+1767
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-0/+0
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2016-06-11remove address commentsYamaArashi1-407/+407
2016-06-11remove address commentsYamaArashi1-408/+408
2016-03-28Complete documentation of bank1eluckytyphlosion1-6/+1
Todo: address comments for data/animations.asm
2015-07-24named animation functions/variablesYamaArashi1-8/+8
2014-05-19Pull more data out of main.asmU-Fish-PC\Daniel1-0/+3628