aboutsummaryrefslogtreecommitdiffstats
path: root/data/moves (follow)
Commit message (Collapse)AuthorAge
* Add comments associating constants with data, and identify some more dataRangi2020-07-20
|
* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-16
| | | | Move animations' sound IDs are off by one from move IDs.
* Separate move/battle animation data from move data (to do: further identify ↵Rangi2020-07-16
| | | | animation data labels+constants)
* Indent comments that describe data table macro formatsRangi2020-07-15
|
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
|
* PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi2020-07-07
|
* Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵Rangi2020-07-06
| | | | MACRO/ENDM, etc)
* Automatically list all TM##_MOVE and HM##_MOVE valuesRangi2020-07-06
|
* add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid ↵Rangi2020-07-06
| | | | repeating the move names twice
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-04
| | | | by rgbds 0.4.0)
* Move more code from home.asm to home/Rangi2020-07-03
|
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.