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path: root/data/tilesets/tileset_headers.asm (follow)
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* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+2
| | | | Fixes #312
* Clearer tileset header macro commentSatoMew2020-12-021-1/+1
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* Fix outdated commentsSatoMew2020-12-011-2/+2
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* Improve new constants and comment based on feedbackSatoMew2020-11-291-24/+24
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* Update related tile animation constantsSatoMew2020-11-291-24/+24
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* Fix file modesdannye2020-11-141-0/+0
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* Indent comments that describe data table macro formatsRangi2020-07-151-1/+1
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* Clean up some data, using macros for multiline list entriesRangi2020-07-141-0/+1
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* Organize macros/ like pokecrystalRangi2020-07-031-0/+8
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-0/+25
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.