| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2021-04-17 | Use rgbds 0.5.0 features: | Rangi | 4 | -16/+12 | |
| - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args | |||||
| 2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | 2 | -0/+4 | |
| Fixes #312 | |||||
| 2020-12-02 | Clearer tileset header macro comment | SatoMew | 1 | -1/+1 | |
| 2020-12-01 | Fix outdated comments | SatoMew | 1 | -2/+2 | |
| 2020-11-29 | Improve new constants and comment based on feedback | SatoMew | 1 | -24/+24 | |
| 2020-11-29 | Update related tile animation constants | SatoMew | 1 | -24/+24 | |
| 2020-11-14 | Fix file modes | dannye | 4 | -0/+0 | |
| 2020-08-30 | Factor out data/tilesets/pair_collision_tile_ids.asm | Rangi | 1 | -0/+24 | |
| 2020-07-15 | Indent comments that describe data table macro formats | Rangi | 4 | -5/+5 | |
| 2020-07-14 | Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵ | Rangi | 1 | -0/+29 | |
| ViridianGym, and to make their data and code more accessible | |||||
| 2020-07-14 | Use a macro for warp tile IDs, like other tile behaviors | Rangi | 2 | -32/+27 | |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi | 13 | -210/+245 | |
| 2020-07-08 | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 1 | -0/+3 | |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | 1 | -0/+8 | |
| While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||||
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 12 | -0/+333 | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
