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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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trainers
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ai_pointers.asm
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2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#125)
Rangi
1
-1
/
+1
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
1
-1
/
+1
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+2
Fixes #312
2020-11-06
Sync more with pokered
Rangi
1
-3
/
+3
2020-11-06
Sync more with pokeyellow
Rangi
1
-3
/
+3
2020-11-04
Sync with pokered
dannye
1
-0
/
+52
2020-07-17
JUGGLER_X -> UNUSED_JUGGLER
Rangi
1
-1
/
+1
2020-07-15
Indent comments that describe data table macro formats
Rangi
1
-4
/
+4
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-47
/
+47
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-0
/
+1
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-06-23
Move more tables from engine/ to data/
Rangi
1
-0
/
+51
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.