| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-07-17 | SONY -> RIVAL | Rangi | 3 | -5/+5 | |
| 2020-07-17 | Update sprite names | Rangi | 166 | -701/+701 | |
| These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | |||||
| 2020-07-16 | Factor our frame blocks' base coordinates | Rangi | 2 | -178/+179 | |
| 2020-07-16 | Identify trade-related tilemaps | Rangi | 1 | -15/+6 | |
| 2020-07-16 | Factor out animation tilemaps | Rangi | 1 | -0/+72 | |
| 2020-07-16 | Define constants for subanimation transform types | Rangi | 1 | -88/+92 | |
| 2020-07-16 | Add constants for move animations' frame blocks | Rangi | 2 | -687/+693 | |
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 4 | -849/+863 | |
| Move animations' sound IDs are off by one from move IDs. | |||||
| 2020-07-16 | Separate move/battle animation data from move data (to do: further identify ↵ | Rangi | 5 | -2367/+2365 | |
| animation data labels+constants) | |||||
| 2020-07-15 | Deobfuscate exit warps on indoor maps | TheFakeMateo | 102 | -244/+244 | |
| 2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi | 1 | -1/+1 | |
| 2020-07-15 | Align constant comments as a column | Rangi | 1 | -70/+70 | |
| 2020-07-15 | Indent comments that describe data table macro formats | Rangi | 20 | -30/+30 | |
| 2020-07-14 | Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵ | Rangi | 1 | -0/+29 | |
| ViridianGym, and to make their data and code more accessible | |||||
| 2020-07-14 | Use a macro for warp tile IDs, like other tile behaviors | Rangi | 2 | -32/+27 | |
| 2020-07-14 | Define cries with a mon_cry macro | Rangi | 1 | -190/+195 | |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi | 273 | -5521/+5162 | |
| 2020-07-08 | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2 | -0/+13 | |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | 1 | -139/+36 | |
| 2020-07-07 | PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M) | Rangi | 16 | -267/+263 | |
| 2020-07-06 | Use STARTER[123] constants in TitleMons | Rangi | 1 | -9/+9 | |
| 2020-07-06 | Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵ | Rangi | 1 | -2/+2 | |
| MACRO/ENDM, etc) | |||||
| 2020-07-06 | Automatically list all TM##_MOVE and HM##_MOVE values | Rangi | 1 | -55/+24 | |
| 2020-07-06 | Align tmhm learnsets in rows of 5 | Rangi | 145 | -145/+665 | |
| 2020-07-06 | add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid ↵ | Rangi | 1 | -55/+58 | |
| repeating the move names twice | |||||
| 2020-07-05 | TM/HM constants named after moves | Rangi | 172 | -201/+201 | |
| 2020-07-05 | Port pokecrystal's base data and tmhm structure | Rangi | 152 | -4229/+3021 | |
| To do: TM/HM constants named after moves | |||||
| 2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 1 | -165/+41 | |
| 2020-07-05 | Port and improve hidden_object macro from pokeyellow | Rangi | 1 | -593/+401 | |
| 2020-07-05 | Port credits command constants from pokeyellow | Rangi | 1 | -37/+38 | |
| 2020-07-05 | Update map hide/show data labels | Rangi | 1 | -571/+558 | |
| Fixes #235 | |||||
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 12 | -604/+676 | |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 1 | -7/+7 | |
| by rgbds 0.4.0) | |||||
| 2020-07-03 | Document why Mew is set apart | Rangi | 1 | -0/+10 | |
| 2020-07-03 | Factor out Mew's pics and base data | Rangi | 1 | -0/+4 | |
| 2020-07-03 | Move more code from home.asm to home/ | Rangi | 3 | -2/+82 | |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 3 | -26/+26 | |
| To do: turn constants into labels and use ldh | |||||
| 2020-07-03 | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | 446 | -0/+0 | |
| To do: Polished Map support for loading the objects | |||||
| 2020-07-03 | Factor out data/sprites/ | Rangi | 3 | -361/+360 | |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | 1 | -0/+8 | |
| While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||||
| 2020-07-03 | Make suggested edits: | Rangi | 60 | -59/+59 | |
| - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants | |||||
| 2020-07-03 | Simplify map connections | Rangi | 223 | -1862/+747 | |
| To do: Polished Map support for detecting the tileset | |||||
| 2020-07-03 | Reorganize constants/ | Rangi | 1 | -1/+1 | |
| To do: add comments associating constants with data and code | |||||
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 306 | -212/+5743 | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -0/+7 | |
| 2020-06-27 | Individual images for party menu icon graphics | Rangi | 2 | -112/+112 | |
| 2020-06-27 | Merge pic/ into gfx/ | Rangi | 151 | -151/+151 | |
| 2020-06-27 | Replace .tilecoll files with tile ID db data | Rangi | 2 | -24/+82 | |
| 2020-06-27 | Organize gfx/ | Rangi | 1 | -4/+4 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 231 | -231/+232 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
