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2015-07-07Bank3d addresses and fixes.luckytyphlosion1-100/+33
2015-07-06Complete documentation of bank3dluckytyphlosion1-1/+1
2015-07-04Start using text predef macrosdannye1-5/+5
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel2-3/+3
2015-06-17More home.asm documentation.luckytyphlosion1-2/+2
2015-06-11Mart inventories addresses.luckytyphlosion1-16/+16
2015-06-11Yellow mart inventories.luckytyphlosion1-3/+3
2015-05-23Moving yellow data to yellow folder.luckytyphlosion3-758/+0
2015-02-07Pick off some more static map ids.yenatch1-8/+7
2015-02-07serial/trade/miscYamaArashi1-8/+8
2015-02-04Added bcd macros with coins and money aliases.Marcus Huderle2-111/+111
2015-01-24Clean up prizes data.Marcus Huderle1-11/+14
2015-01-24Better documenting for GetMachinePrice and TechnicalMachinePrices.Marcus Huderle1-5/+25
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel2-2/+2
2014-10-26Labels for Fuji in Pokémon Tower.IIMarckus1-0/+7
2014-10-17Add a shifted person object on Route 19 in Yellow.IIMarckus1-0/+4
2014-10-17Fix a few more bugs in the beach house.IIMarckus3-3/+4
2014-10-17Modularize the beach house.IIMarckus6-6/+15
2014-10-17Add the beach house tileset.IIMarckus2-0/+6
2014-10-17More idioms.IIMarckus2-2/+2
2014-10-17Fix Route 19 for Yellow.IIMarckus1-4/+13
2014-10-17Add more from the beach house.IIMarckus2-0/+26
2014-10-17Kill version.asm.IIMarckus80-631/+576
2014-10-10Add a lot of Yellow text changes.IIMarckus1-0/+13
2014-09-20Fix capitalizationU-Daniel-PC\Daniel2-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-0/+3
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi8-21/+21
2014-09-01Use a macro for move attributes.yenatch1-168/+177
2014-07-15Don't redundantly define sprite dimensionsU-Daniel-PC\Daniel151-151/+151
2014-06-09Clean up white spaceU-Fish-PC\Daniel57-207/+207
2014-06-06Comment SGB packets.yenatch1-107/+263
2014-05-31Split more code out of home.asm.yenatch1-0/+24
2014-05-31Remove duplicated dataU-Fish-PC\Daniel10-51/+0
2014-05-30Remove redundant dimensions in image filenames.yenatch1-2/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-1/+1
2014-05-25Split out map sprite facing data.yenatch1-0/+57
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-1/+1
2014-05-21Pull out map header pointers and banksU-Fish-PC\Daniel2-0/+500
2014-05-21Name hidden object routinesU-Fish-PC\Daniel1-292/+364
2014-05-21Use more constants in object dataU-Fish-PC\Daniel85-476/+476
2014-05-19Fix capitalization, remove white space, remove vicctreebel.asmU-Fish-PC\Daniel100-130/+101
2014-05-19Pull more data out of main.asmU-Fish-PC\Daniel11-0/+5256
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-1/+2
2014-05-17Pull map headers out of main.asmU-Fish-PC\Daniel224-0/+1426
2014-05-17Pull map objects out of main.asmU-Fish-PC\Daniel223-0/+4956
2014-05-16Organize base stats and wild mon data (Koolboyman)U-Fish-PC\Daniel254-9162/+7187
2014-05-16Pull most data out of main.asmU-Fish-PC\Daniel35-0/+16487