| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | SONY -> RIVAL | Rangi | 2020-07-17 | 3 | -5/+5 |
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| * | Update sprite names | Rangi | 2020-07-17 | 166 | -701/+701 |
| | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible | ||||
| * | Factor our frame blocks' base coordinates | Rangi | 2020-07-16 | 2 | -178/+179 |
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| * | Identify trade-related tilemaps | Rangi | 2020-07-16 | 1 | -15/+6 |
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| * | Factor out animation tilemaps | Rangi | 2020-07-16 | 1 | -0/+72 |
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| * | Define constants for subanimation transform types | Rangi | 2020-07-16 | 1 | -88/+92 |
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| * | Add constants for move animations' frame blocks | Rangi | 2020-07-16 | 2 | -687/+693 |
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| * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 | 4 | -849/+863 |
| | | | | | Move animations' sound IDs are off by one from move IDs. | ||||
| * | Separate move/battle animation data from move data (to do: further identify ↵ | Rangi | 2020-07-16 | 5 | -2367/+2365 |
| | | | | | animation data labels+constants) | ||||
| * | Merge pull request #276 from TheFakeMateo/master | Rangi | 2020-07-16 | 102 | -244/+244 |
| |\ | | | | | Deobfuscate exit warps on indoor maps | ||||
| | * | Deobfuscate exit warps on indoor maps | TheFakeMateo | 2020-07-15 | 102 | -244/+244 |
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| * | | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 | 1 | -1/+1 |
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| * | Align constant comments as a column | Rangi | 2020-07-15 | 1 | -70/+70 |
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| * | Indent comments that describe data table macro formats | Rangi | 2020-07-15 | 20 | -30/+30 |
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| * | Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵ | Rangi | 2020-07-14 | 1 | -0/+29 |
| | | | | | ViridianGym, and to make their data and code more accessible | ||||
| * | Use a macro for warp tile IDs, like other tile behaviors | Rangi | 2020-07-14 | 2 | -32/+27 |
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| * | Define cries with a mon_cry macro | Rangi | 2020-07-14 | 1 | -190/+195 |
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| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 | 273 | -5521/+5162 |
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| * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 | 2 | -0/+13 |
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| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -139/+36 |
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| * | PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M) | Rangi | 2020-07-07 | 16 | -267/+263 |
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| * | Use STARTER[123] constants in TitleMons | Rangi | 2020-07-06 | 1 | -9/+9 |
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| * | Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵ | Rangi | 2020-07-06 | 1 | -2/+2 |
| | | | | | MACRO/ENDM, etc) | ||||
| * | Automatically list all TM##_MOVE and HM##_MOVE values | Rangi | 2020-07-06 | 1 | -55/+24 |
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| * | Align tmhm learnsets in rows of 5 | Rangi | 2020-07-06 | 145 | -145/+665 |
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| * | add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid ↵ | Rangi | 2020-07-06 | 1 | -55/+58 |
| | | | | | repeating the move names twice | ||||
| * | TM/HM constants named after moves | Rangi | 2020-07-05 | 172 | -201/+201 |
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| * | Port pokecrystal's base data and tmhm structure | Rangi | 2020-07-05 | 152 | -4229/+3021 |
| | | | | | To do: TM/HM constants named after moves | ||||
| * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 | 1 | -165/+41 |
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| * | Port and improve hidden_object macro from pokeyellow | Rangi | 2020-07-05 | 1 | -593/+401 |
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| * | Port credits command constants from pokeyellow | Rangi | 2020-07-05 | 1 | -37/+38 |
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| * | Update map hide/show data labels | Rangi | 2020-07-05 | 1 | -571/+558 |
| | | | | | Fixes #235 | ||||
| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 12 | -604/+676 |
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| * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 2020-07-04 | 1 | -7/+7 |
| | | | | | by rgbds 0.4.0) | ||||
| * | Document why Mew is set apart | Rangi | 2020-07-03 | 1 | -0/+10 |
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| * | Factor out Mew's pics and base data | Rangi | 2020-07-03 | 1 | -0/+4 |
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| * | Move more code from home.asm to home/ | Rangi | 2020-07-03 | 3 | -2/+82 |
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| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 3 | -26/+26 |
| | | | | | To do: turn constants into labels and use ldh | ||||
| * | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | 2020-07-03 | 446 | -0/+0 |
| | | | | | To do: Polished Map support for loading the objects | ||||
| * | Factor out data/sprites/ | Rangi | 2020-07-03 | 3 | -361/+360 |
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| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -0/+8 |
| | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| * | Make suggested edits: | Rangi | 2020-07-03 | 60 | -59/+59 |
| | | | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants | ||||
| * | Simplify map connections | Rangi | 2020-07-03 | 223 | -1862/+747 |
| | | | | | To do: Polished Map support for detecting the tileset | ||||
| * | Reorganize constants/ | Rangi | 2020-07-03 | 1 | -1/+1 |
| | | | | | To do: add comments associating constants with data and code | ||||
| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 306 | -212/+5743 |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | 1 | -0/+7 |
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| * | Individual images for party menu icon graphics | Rangi | 2020-06-27 | 2 | -112/+112 |
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| * | Merge pic/ into gfx/ | Rangi | 2020-06-27 | 151 | -151/+151 |
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| * | Replace .tilecoll files with tile ID db data | Rangi | 2020-06-27 | 2 | -24/+82 |
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| * | Organize gfx/ | Rangi | 2020-06-27 | 1 | -4/+4 |
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